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Difference between revisions of "v0.31 Talk:Shell"

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(→‎Crash problem: new section)
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More importantly, making shell objects seems to result in nothing, only an unchanged shell left behind. Has anyone else had either of these problems, or is it just me?
 
More importantly, making shell objects seems to result in nothing, only an unchanged shell left behind. Has anyone else had either of these problems, or is it just me?
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== Crash problem ==
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If I try either of the two methods of getting shells for moods listed in the page, my game crashes just after i load the save. Anybody knows why?

Revision as of 12:31, 19 May 2010

Is there a stockpile for shells currently?--Albedo 21:16, 5 April 2010 (UTC)

I currently have "turtle" in my ingredients list, and am getting error messages if I try to "extract" at a fishery. I did some poking around the RAWs and the stockpile options, and apparently "shell" is treated much like a special kind of bone now. It's a type of inedible tissue that turtles have. You can find it in refuse piles, like bones. If you wanted a custom shell stockpile, you might make a refuse pile that is set to only accept turtle remains. I wonder if butcher shops can separate animal materials... Hope this helps. Theothersteve7 19:25, 10 April 2010 (UTC)

Bugs with shells/bone carvers?

I had an odd thing happen with a bone carver. He went into a strange mood and produced an artifact at a craftsdwarf shop, but it turned out to be an iron item, an "iron figurine." (decorated with shell) The bone carver became a legendary bone carver.

More importantly, making shell objects seems to result in nothing, only an unchanged shell left behind. Has anyone else had either of these problems, or is it just me?

Crash problem

If I try either of the two methods of getting shells for moods listed in the page, my game crashes just after i load the save. Anybody knows why?