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Difference between revisions of "v0.31 Talk:Wear"

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:It's a bug, and it's fixed as of version 0.31.04. -- [[User:Dark T Zeratul|Dark T Zeratul]] 00:09, 19 May 2010 (UTC)
 
:It's a bug, and it's fixed as of version 0.31.04. -- [[User:Dark T Zeratul|Dark T Zeratul]] 00:09, 19 May 2010 (UTC)
 
::Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --[[User:Quietust|Quietust]] 01:03, 19 May 2010 (UTC)
 
::Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --[[User:Quietust|Quietust]] 01:03, 19 May 2010 (UTC)
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:::Did not notice a new version was released, been working on final project for school :P Happy day! --[[User:Railick|Railick]] 23:28, 19 May 2010 (UTC)Railick Stonemane

Revision as of 23:28, 19 May 2010

I'm not sure where else to bring this up since rot redirects to this page. In my most recent game in DF2010 nothing seems to be rotting. I've got a full refuse pile that is 2 or 3 years old and all the dead vermin on it have not rotted in the least. In past games in other versions the will rot away to leave bones and skulls but these are not doing that. Is this a bug or has it been addressed else where before now? --Railick 23:23, 18 May 2010 (UTC)Railick Stonemane

It's a bug, and it's fixed as of version 0.31.04. -- Dark T Zeratul 00:09, 19 May 2010 (UTC)
Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --Quietust 01:03, 19 May 2010 (UTC)
Did not notice a new version was released, been working on final project for school :P Happy day! --Railick 23:28, 19 May 2010 (UTC)Railick Stonemane