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v0.31 Talk:Wear

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Revision as of 00:06, 22 May 2010 by Kwieland (talk | contribs) (not relevant)
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I'm not sure where else to bring this up since rot redirects to this page. In my most recent game in DF2010 nothing seems to be rotting. I've got a full refuse pile that is 2 or 3 years old and all the dead vermin on it have not rotted in the least. In past games in other versions the will rot away to leave bones and skulls but these are not doing that. Is this a bug or has it been addressed else where before now? --Railick 23:23, 18 May 2010 (UTC)Railick Stonemane

It's a bug, and it's fixed as of version 0.31.04. -- Dark T Zeratul 00:09, 19 May 2010 (UTC)
Wear is something separate from rot - back in the old 2D version, it happened to meat over the course of about half a year, and in all versions, it gradually happens to clothing over the course of several years. --Quietust 01:03, 19 May 2010 (UTC)
Did not notice a new version was released, been working on final project for school :P Happy day! --Railick 23:28, 19 May 2010 (UTC)Railick Stonemane

Relevance

I don't think this belongs on a page about wear: Animal-based products can rot given enough time, rendering the product unusable and generating miasma which gives your dwarves unhappy thoughts. Crops and harvested plants can wither, making them useless but generating no miasma. I didn't want to delete it without asking here. Why not have a page about rot or call the page something else?--Kwieland 00:06, 22 May 2010 (UTC)