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Difference between revisions of "v0.34:Density"

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(Importing content from v0.31 (150/614))
 
(added density examples)
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Tests show that weight affects how much damage blunt-force [[weapon|weapons]] do, of which density is a large factor of. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers.
 
Tests show that weight affects how much damage blunt-force [[weapon|weapons]] do, of which density is a large factor of. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers.
 +
 +
== Density of some materials ==
 +
 +
{| class="wikitable sortable" cellspacing="0" border="1" cellpadding="5"
 +
|-
 +
! Name
 +
! Type
 +
! Density
 +
|-
 +
|[[Feather tree]]||Wood||100
 +
|-
 +
|[[Adamantine]]||Metal||200
 +
|-
 +
|[[Raw adamantine]]||Stone||200
 +
|-
 +
|[[Cedar]]||Wood||380
 +
|-
 +
|Ordinary [[wood]]||Wood||500
 +
|-
 +
||[[Bone]]||Organics||500
 +
|-
 +
|[[Leather]]||Organics||500
 +
|-
 +
|[[Silk]]||Organics||500
 +
|-
 +
|[[Yarn]]||Organics||500
 +
|-
 +
|[[Glumprong]]||Wood||1200
 +
|-
 +
|[[Saltpeter]]||Stone||1201
 +
|-
 +
|[[Blood thorn]]||Wood||1250
 +
|-
 +
|[[Earthenware]]||Ceramic||1360
 +
|-
 +
|[[Plant fiber|Plant cloth]]||Organics||1520
 +
|-
 +
|[[Stoneware]]||Ceramic||2000
 +
|-
 +
|[[Porcelain]]||Ceramic||2403
 +
|-
 +
|[[Aluminum]]||Metal||2700
 +
|-
 +
|[[Glass]]||Gem||2600
 +
|-
 +
|Ordinary [[stone]]||Stone||2670
 +
|-
 +
|Ordinary [[gem]]||Gem||2670
 +
|-
 +
|[[Gem|Diamond]] (any)||Gem||3520
 +
|-
 +
|[[Cobaltite]]||Stone||6295
 +
|-
 +
|[[Steel]]||Metal||7850
 +
|-
 +
|[[Bronze]]||Metal||8250
 +
|-
 +
|[[Copper]]||Metal||8930
 +
|-
 +
|[[Silver]]||Metal||10490
 +
|-
 +
|[[Lead]]||Metal||11340
 +
|-
 +
|[[Gold]]||Metal||19320
 +
|-
 +
|[[Platinum]]||Metal||21400
 +
|-
 +
|[[Native platinum]]||Stone||21400
 +
|-
 +
|[[Slade]]||Stone||200000
 +
|}
 +
  
 
{{Category|Physics}}
 
{{Category|Physics}}

Revision as of 17:10, 7 May 2012

This article is about an older version of DF.


Density is a material property that affects the weight of an object made from the material, along with the size of the object.

Tests show that weight affects how much damage blunt-force weapons do, of which density is a large factor of. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers.

Density of some materials

Name Type Density
Feather tree Wood 100
Adamantine Metal 200
Raw adamantine Stone 200
Cedar Wood 380
Ordinary wood Wood 500
Bone Organics 500
Leather Organics 500
Silk Organics 500
Yarn Organics 500
Glumprong Wood 1200
Saltpeter Stone 1201
Blood thorn Wood 1250
Earthenware Ceramic 1360
Plant cloth Organics 1520
Stoneware Ceramic 2000
Porcelain Ceramic 2403
Aluminum Metal 2700
Glass Gem 2600
Ordinary stone Stone 2670
Ordinary gem Gem 2670
Diamond (any) Gem 3520
Cobaltite Stone 6295
Steel Metal 7850
Bronze Metal 8250
Copper Metal 8930
Silver Metal 10490
Lead Metal 11340
Gold Metal 19320
Platinum Metal 21400
Native platinum Stone 21400
Slade Stone 200000