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Difference between revisions of "v0.34:Finished goods"

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===Goblets===
 
===Goblets===
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{{Tile|¶|7:1}}
 
Goblets have no subtypes, but have different names depending on the material from which they are made: [[metal]] goblets are simply '''goblets''', [[stone]] goblets are called '''mugs''', and [[wood]]en goblets are called '''cups'''. Stone mugs can be found under the 'All' section of the Move Trade Goods interface.
 
Goblets have no subtypes, but have different names depending on the material from which they are made: [[metal]] goblets are simply '''goblets''', [[stone]] goblets are called '''mugs''', and [[wood]]en goblets are called '''cups'''. Stone mugs can be found under the 'All' section of the Move Trade Goods interface.
  
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===Instruments===
 
===Instruments===
Instruments include '''drums''', '''flutes''', '''harps''', '''trumpets''', and '''piccolos'''.
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{{Tile|¿|7:1}} Instruments include '''drums''', '''flutes''', '''harps''', '''trumpets''', and '''piccolos'''.
  
 
===Toys===
 
===Toys===
Toys include '''mini-forges''', '''toy hammers''', '''toy axes''', '''toy boats''', and '''puzzleboxes'''.
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{{Tile|æ|7:1}} Toys include '''mini-forges''', '''toy hammers''', '''toy axes''', '''toy boats''', and '''puzzleboxes'''.
  
 
===Totems===
 
===Totems===
 
[[Image:Skull totem.jpg|right|thumb|200px|An example of a skull totem.]]
 
[[Image:Skull totem.jpg|right|thumb|200px|An example of a skull totem.]]
  
Totems are made from skulls by a [[bone carver]] at a [[craftsdwarf's workshop]]. Totems cannot be built as permanent structures, but careful management of custom [[stockpile]]s will allow the player to place totems at artistically pleasing locations around the fortress.
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{{Tile|ç|7:1}} Totems are made from skulls by a [[bone carver]] at a [[craftsdwarf's workshop]]. Totems cannot be built as permanent structures, but careful management of custom [[stockpile]]s will allow the player to place totems at artistically pleasing locations around the fortress.
  
 
Although totems have the same base [[value]] as all other crafts, totems made from the skulls of more valuable animals like [[unicorn]]s will fetch a hefty price.
 
Although totems have the same base [[value]] as all other crafts, totems made from the skulls of more valuable animals like [[unicorn]]s will fetch a hefty price.
  
 
===Large gems===
 
===Large gems===
Large gems have no subtypes.  It is not possible to issue a job order for large gems; instead, cutting any [[gem]] or raw [[glass]] has a chance to produce a large gem instead of ordinary cut gems.  Gems and glass also have a chance to be cut into crafts this way. In fact, glass crafts cannot be made directly at a [[glass furnace]], and must be acquired through the processing of raw glass by a gem cutter.
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{{Tile|♦|7:1}} Large gems have no subtypes.  It is not possible to issue a job order for large gems; instead, cutting any [[gem]] or raw [[glass]] has a chance to produce a large gem instead of ordinary cut gems.  Gems and glass also have a chance to be cut into crafts this way. In fact, glass crafts cannot be made directly at a [[glass furnace]], and must be acquired through the processing of raw glass by a gem cutter.
  
 
==Materials==
 
==Materials==

Revision as of 12:49, 23 July 2013

This article is about an older version of DF.

Finished goods are items that go to a finished goods stockpile when made. Many of these items are frequently referred to as trade goods as they are lightweight and only useful for trading. They include crafts, goblets, instruments, toys, large gems, and totems, some of which have several sub-types.

There is no way to issue a job order for a specific subtype of a good with multiple subtypes. If you have a mandate to make piccolos, the best you can do is to order instruments and hope for the best.

Some types of trade goods can be produced in multiples. It is possible to get up to three crafts from a single resource. The chance of multiples is increased with more experience in the craftsdwarf skill.

Types of trade goods

Crafts

Crafts include figurines, rings, earrings, amulets, bracelets, crowns, and scepters. They are the only type of trade good that appears on its own page in the Trade Depot menu. Some subtypes of crafts can be works of art (figurines, for example) on them when first built. This does not have any meaningful effect on the value of the craft.

Goblets

Goblets have no subtypes, but have different names depending on the material from which they are made: metal goblets are simply goblets, stone goblets are called mugs, and wooden goblets are called cups. Stone mugs can be found under the 'All' section of the Move Trade Goods interface.

Note that dwarves never drink booze out of mugs, preferring instead to drink straight from the barrel. However, they can be used to transport liquids in Adventure Mode.

Instruments

¿ Instruments include drums, flutes, harps, trumpets, and piccolos.

Toys

æ Toys include mini-forges, toy hammers, toy axes, toy boats, and puzzleboxes.

Totems

An example of a skull totem.

ç Totems are made from skulls by a bone carver at a craftsdwarf's workshop. Totems cannot be built as permanent structures, but careful management of custom stockpiles will allow the player to place totems at artistically pleasing locations around the fortress.

Although totems have the same base value as all other crafts, totems made from the skulls of more valuable animals like unicorns will fetch a hefty price.

Large gems

Large gems have no subtypes. It is not possible to issue a job order for large gems; instead, cutting any gem or raw glass has a chance to produce a large gem instead of ordinary cut gems. Gems and glass also have a chance to be cut into crafts this way. In fact, glass crafts cannot be made directly at a glass furnace, and must be acquired through the processing of raw glass by a gem cutter.

Materials

Most materials can be used to make trade goods. On occasion, a dwarf in a strange mood will make a trade good out of a material not normally suited for it (e. g., a cloth instrument).

Material Labor Workshop Crafts Goblets Instruments Toys Large Gems
Stone Stonecrafting Craftsdwarf's workshop Y Y Y Y N
Wood Woodcrafting Craftsdwarf's workshop Y Y1 Y1 Y1 N
Leather Leatherworking Craftsdwarf's workshop Y N N N N
Cloth Clothesmaking Craftsdwarf's workshop Y N N N N
Bone2 Bone carving Craftsdwarf's workshop Y N N N N
Shell Bone carving Craftsdwarf's workshop Y N N N N
Horn Bone carving Craftsdwarf's workshop Y N N N N
Ivory Bone carving Craftsdwarf's workshop Y N N N N
Pearl Bone carving Craftsdwarf's workshop Y N N N N
Ceramic Pottery Kiln or Magma kiln Y N N N N
Wax Wax working Craftsdwarf's workshop Y N N N N
Metal Metalcrafting Metalsmith's forge or Magma forge Y Y Y Y N
Glass Glassmaking Glass furnace or Magma glass furnace Y3 Y Y Y Y4
Gems Gem cutting Jeweler's workshop Y3 N N N Y4

1 Note that wooden cups, instruments, or toys can only be made using the job manager, as the craftsdwarf's workshop interface does not permit selecting them.

2 Skull totems, like bone crafts, are also made by a bone carver at a craftsdwarf's workshop.

3 Glass and gems have a small, random chance to be cut into crafts. See the finished goods discussion page for details.

4 See Large gems above. Large glass gems are cut at a jeweler's workshop, not a glass furnace.

Bugs

  • Stockpiles do not accept finished goods made from gemstones. Bug:4430

Template:V0.34 industry