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Difference between revisions of "v0.34:Magma mist"

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{{quality|Fine|10:19, 30 December 2011 (UTC)}}{{av}}
 
{{quality|Fine|10:19, 30 December 2011 (UTC)}}{{av}}
  
Magma mist is the [[Fire|!!]][[Fun]][[Fire|!!]] yellow mist created when debris from a [[cave-in]] splashes into [[magma]], but, unlike water, '''not''' when a magma falls down a Z-level. It sets on fire all non-fire-resistant creatures that share a tile with it, and in earlier versions would instantly kill most creatures who breathed it in.  Luckily, it generally disappears quickly, as not much will usually be produced; cave-ins only cause a small amount of it.  
+
Magma mist is the [[Fire|!!]][[Fun]][[Fire|!!]] yellow mist created in three cases :
 +
* when debris from a [[cave-in]] splashes into [[magma]]
 +
* when a fast-moving item or creature skips across magma
 +
* when you drop a sufficiently large item into magma
 +
 
 +
Unlike normal [[mist]], magma mist is '''not''' created when a magma falls down a Z-level. It sets fire to all non-fire-resistant creatures that share a tile with it, and in earlier versions would instantly kill most creatures who breathed it in.   
 +
 
 +
Magma mist tends to be around longer than cave-in dust, and is created in quantities proportional to what you drop into magma.
 +
 
 +
When it appears outdoors, it is called ''lava'' mist instead but is otherwise identical.
 +
 
 +
Magma mist is '''not''' to be confused with being "caught in a cloud of boiling magma", a bug involving messages displayed when caught in [[cave-in]] dust. This is not something to worry about.
  
It is called lava mist when a cave-in falls into lava, but is arguably similar.
 
 
== Preventative Measures ==
 
== Preventative Measures ==
 +
 
If you are being careful around magma, it isn't very likely that you'll run into magma mist at all, let alone have to worry about your dwarves breathing it in.  The simplest thing you can do to prevent it is to watch out when dealing with mining above magma, or channeling above magma in particular.
 
If you are being careful around magma, it isn't very likely that you'll run into magma mist at all, let alone have to worry about your dwarves breathing it in.  The simplest thing you can do to prevent it is to watch out when dealing with mining above magma, or channeling above magma in particular.
  
== Various uses ==
 
  
Magma mist can be used as an [[Fire|ignition device]] on [[Elf|various]] [[Goblin|targets]] if you do not want to use magma itself and wait till it evaporates.
+
If you plan on using a magma garbage disposal system, have sufficient z-levels between the dumping point and the magma/lava. Mass dumping a whole siege worth of corpses, body parts and assorted trash may generate magma mist clouds 3 z-levels high and wide. A single large corpse (e.g. a troll) is enough to cause a small magma mist cloud, potentially fatal if the magma's surface is just 1 z-level below the dumping point.
 +
 
 +
{| style="border-spacing:0; float:left; margin-right:10px;"
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|-
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|{{000}}
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|{{000}}
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|{{RT0|░|#FF0}}
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|{{000}}
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|{{000}}
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|-
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|{{000}}
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|{{RT0|░|#FF0}}
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|{{RT0|▒|#FF0}}
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|{{RT0|░|#FF0}}
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|{{000}}
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|-
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{CCC}}
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|{{CCC}}
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|-
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{CCC}}
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|{{CCC}}
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|-
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{CCC}}
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|{{CCC}}
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|-
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{CCC}}
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|{{CCC}}
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|}
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{| style="border-spacing:0; float:left; margin-right:10px;"
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|-
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|{{000}}
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|{{000}}
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|{{000}}
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|{{000}}
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|{{000}}
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|-
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|{{000}}
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|{{000}}
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|{{000}}
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|{{000}}
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|{{000}}
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|-
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|{{000}}
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|{{000}}
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|{{000}}
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|{{CCC}}
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|{{CCC}}
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|-
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|{{000}}
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|{{000}}
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|{{RT0|░|#FF0}}
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|{{CCC}}
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|{{CCC}}
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|-
 +
|{{000}}
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|{{RT0|░|#FF0}}
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|{{RT0|▒|#FF0}}
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|{{CCC}}
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|{{CCC}}
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|-
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{RT0|≈|#F00}}
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|{{CCC}}
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|{{CCC}}
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|}
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'''Side View.''' ''Fun (left) and completely safe (right) magma garbage disposal points showing typical magma mist clouds after dumping a few corpses.''
 +
 
 +
<br style="clear:both;"/>
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 +
== Weaponization ==
 +
 
 +
Magma mist can be used as an [[Fire|ignition device]] on [[Elf|various]] [[Goblin|targets]] if you do not want to use magma itself and wait until it evaporates.
 +
 
 +
Channel a moat right next to your main fortress. Fill it with magma. Drop one (or several) large, unneeded items in the magma from a few higher Z-levels when an enemy walks on the path. It can also double as a waste disposal system.
  
Make a path to your fortress, just next to a pool of magma. Drop one (or several) constructed floor(s) in the magma when an enemy walks on the path. A cave-in will happen, possibly creating enough magma mist to set the target on fire, if the target isn't already knocked over in magma by the cave-in dust.
+
Of course, since it sets targets on fire, be sure that it does not permit the burning target to reach your dwarves (or booze stockpile), and be sure that the invaders are not fire immune (like a dragon or bronze colossus).
  
Magma mist tends to live longer than cave-in dust, so maybe a well-timed preemptive cave-in will ensure that the target does not plunge into magma, but is set on fire, making retrieval of items easier. [[Fun| Just make sure the item is NOT burning.]]
 
  
 
{{Category|Physics}}
 
{{Category|Physics}}
 
{{Category|World}}
 
{{Category|World}}

Latest revision as of 15:26, 14 June 2021

This article is about an older version of DF.

Magma mist is the !!Fun!! yellow mist created in three cases :

  • when debris from a cave-in splashes into magma
  • when a fast-moving item or creature skips across magma
  • when you drop a sufficiently large item into magma

Unlike normal mist, magma mist is not created when a magma falls down a Z-level. It sets fire to all non-fire-resistant creatures that share a tile with it, and in earlier versions would instantly kill most creatures who breathed it in.

Magma mist tends to be around longer than cave-in dust, and is created in quantities proportional to what you drop into magma.

When it appears outdoors, it is called lava mist instead but is otherwise identical.

Magma mist is not to be confused with being "caught in a cloud of boiling magma", a bug involving messages displayed when caught in cave-in dust. This is not something to worry about.

Preventative Measures[edit]

If you are being careful around magma, it isn't very likely that you'll run into magma mist at all, let alone have to worry about your dwarves breathing it in. The simplest thing you can do to prevent it is to watch out when dealing with mining above magma, or channeling above magma in particular.


If you plan on using a magma garbage disposal system, have sufficient z-levels between the dumping point and the magma/lava. Mass dumping a whole siege worth of corpses, body parts and assorted trash may generate magma mist clouds 3 z-levels high and wide. A single large corpse (e.g. a troll) is enough to cause a small magma mist cloud, potentially fatal if the magma's surface is just 1 z-level below the dumping point.

Side View. Fun (left) and completely safe (right) magma garbage disposal points showing typical magma mist clouds after dumping a few corpses.


Weaponization[edit]

Magma mist can be used as an ignition device on various targets if you do not want to use magma itself and wait until it evaporates.

Channel a moat right next to your main fortress. Fill it with magma. Drop one (or several) large, unneeded items in the magma from a few higher Z-levels when an enemy walks on the path. It can also double as a waste disposal system.

Of course, since it sets targets on fire, be sure that it does not permit the burning target to reach your dwarves (or booze stockpile), and be sure that the invaders are not fire immune (like a dragon or bronze colossus).