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Editing v0.34:Release information/0.34.05

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{{release notes}}
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The necromancer crash was coming up so often in crash reports that I figured now was a good time for another release.  Here it is!  Note that any old vanilla saves you move over will have a short error log on load for their broken eyelid raws.  This isn't a big deal, and you can either update the body detail plan file or just leave it.  New saves won't have this problem.
<blockquote>The necromancer crash was coming up so often in crash reports that I figured now was a good time for another release.  Here it is!  Note that any old vanilla saves you move over will have a short error log on load for their broken eyelid raws.  This isn't a big deal, and you can either update the body detail plan file or just leave it.  New saves won't have this problem.</blockquote>
 
:::-- [[Main:Toady One|Toady One]], 06 March 2012
 
  
== Major bug fixes ==
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Major bug fixes
* fixed crash from necromancers in dwarf mode
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  (*) fixed crash from necromancers in dwarf mode
* fixed crash from seed traders that only have access to wool bags
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  (*) fixed crash from seed traders that only have access to wool bags
* stopped adv mode sleeping from sticking you on rooftops and teleporting you outside of castles (underground case not done yet)
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  (*) stopped adv mode sleeping from sticking you on rooftops and teleporting you outside of castles (underground case not done yet)
* removed many effects and secret identity from ghosts (vampirism/lycanthropy/necromancer status etc.)
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  (*) removed many effects and secret identity from ghosts (vampirism/lycanthropy/necromancer status etc.)
  
== Other bug fixes/tweaks ==
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Other bug fixes/tweaks
* traded adv mode items will go to backpack/quiver first depending on type
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  (*) traded adv mode items will go to backpack/quiver first depending on type
* dwarves won't get unhappy thoughts from dead/rotting relatives if their deaths are not known
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  (*) dwarves won't get unhappy thoughts from dead/rotting relatives if their deaths are not known
* made various animals non-threatening (new saves only -- BENIGN tag can be added to old save raws, see file_changes.txt)
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  (*) made various animals non-threatening (new saves only -- BENIGN tag can be added to old save raws, see file_changes.txt)
* stopped untowered necromancers from losing their zombie pops in their camps
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  (*) stopped untowered necromancers from losing their zombie pops in their camps
* fixed broken names for bones and other butcher products
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  (*) fixed broken names for bones and other butcher products
* removed items from abandoned houses/shops
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  (*) removed items from abandoned houses/shops
* allowed adv mode abilities/powers to page through targets
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  (*) allowed adv mode abilities/powers to page through targets
* vampires no longer blame children/babies
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  (*) vampires no longer blame children/babies
* fixed broken companion paging/viewing for large numbers of companions
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  (*) fixed broken companion paging/viewing for large numbers of companions
* stopped undead cats from adopting dwarves
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  (*) stopped undead cats from adopting dwarves
* messed with crabs/horseshoe crab water behavior
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  (*) messed with crabs/horseshoe crab water behavior
* disallowed animation of bogeymen (new saves only)
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  (*) disallowed animation of bogeymen (new saves only)
* changed mule/muskox color
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  (*) changed mule/muskox color
* fixed a few animal descriptions
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  (*) fixed a few animal descriptions
* eyes/eyelids were broken in various ways
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  (*) eyes/eyelids were broken in various ways
* tweaked appearance of nearly empty sleep bar
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  (*) tweaked appearance of nearly empty sleep bar

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