v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34 Talk:Forgotten beast

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
 
'''Higher Frequency? (0.34.07)'''
 
'''Higher Frequency? (0.34.07)'''
  
I've been having a lot of forgotten beast encounters as of the latest update (0.34.07), including times when I've had three of them in short succession. It might extend to general megabeasts (I just killed one dimetrodon, and no sooner have I returned victorious than a mighty louse monster appears), but I've been noticing a lot of forgotten beasts just popping up. My military are good enough to handle most of them, meaning that I now usually have a consistent bulk supplier of meat, but it seems a little strange that I'm getting this much activity all of a sudden from a regularly generated map.<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:188.222.174.116|188.222.174.116]]</small>
+
I've been having a lot of forgotten beast encounters as of the latest update (0.34.07), including times when I've had three of them in short succession. It might extend to general megabeasts (I just killed one dimetrodon, and no sooner have I returned victorious than a mighty louse monster appears), but I've been noticing a lot of forgotten beasts just popping up. My military are good enough to handle most of them, meaning that I now usually have a consistent bulk supplier of meat, but it seems a little strange that I'm getting this much activity all of a sudden from a regularly generated map.
  
 
== FB arrival in HFS ==
 
== FB arrival in HFS ==
Line 11: Line 11:
 
==FB silk value==
 
==FB silk value==
  
Forgive me if I'm wrong, but isn't FB silk more valuable than GCS silk? Maybe it's titan silk instead?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:78.250.226.221|78.250.226.221]]</small>
+
Forgive me if I'm wrong, but isn't FB silk more valuable than GCS silk? Maybe it's titan silk instead?
 
 
:Forgotten beasts have a material multiplier of 1, while giant cave spiders have a material multiplier of 4. The [[item value]] of silk thread is {value of thread (6)} * {material multiplier}. I created a forgotten beast silk farm and confirmed that, though plentiful, the resulting cloth is low-value. I have not tested a titan silk farm, but I believe their material multiplier is also 1.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:53, 8 September 2013 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)