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40d Talk:Legendary

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I added record keeping to the skills that it's easy to become legendary in since it's even quicker than mining and engraving when set to 100% accuracy Moonman 15:04, 17 July 2008 (EDT)

It could also be added that screw pump gyms are a nice way to the respective skill, as mentioned in the article. I think its even faster than the siege skill.

Should we mention that legendary dwarves don't pay money once the economy sets in?
Might be important.
--Lordmick134 12:21, 22 March 2008 (EDT)

Aye. --Savok 16:34, 3 June 2008 (EDT)

Blinking[edit]

I'm not sure how important this is, but I'll talk about it anyways. I set up a game with Adjust Profile so that all of my starting Dwarves were legendary. So la-de-da-da, they all blink 'in tune' at the start. After some time, they some of them started to blink out of tune with one another. So does this mean that the blinking subroutine is independently timed on each dwarf? Is there significant lag if one has a legendary dwarf vs a non-legendary? Or 5? Or 50? --Chrispy 08:21, 25 March 2008 (EDT)

Has anyone ever suggested removing the blinking? The blinking gets a bit harsh on the eyes, especially when you have tons of legendary dwarves. I'd just prefer a [L] tag somewhere in the person's name/skill list. --AlexFili 04:50, 4 June 2008 (EDT)

How fast?[edit]

Exactly how quickly do legendary dwarves gain skill levels? I assigned my legendary miner to be an engraver and wasn't seeing any breathtaking skill increases, so meh. --Xonara 04:52, 29 October 2008 (EDT)

My impression, without any experimentation, is that they don't gain levels faster than anyone else. However, they do tend to be Harder/Better/Faster/Stronger due to attribute increases from gaining experience and the page on Experience indicates that experience is achieved upon (assumedly successful) completion of a task, so if the attributes make them complete more quickly, or with a higher degree of success, they will indeed level faster, although I don't think it will be that marked in most cases. -Fuzzy 08:53, 29 October 2008 (EDT)
I'm kinda doubting it'd be worth doing except for the REALLY hard to train skills. The only way I might use it is to make those lazy idlers do something useful for once, while I decide what their brutal living conditions will be. --Xonara 19:33, 29 October 2008 (EDT)
Yeah, being legendary doesn't necessarily make dwarves faster (except at the specific legendary skill) -- it's their attributes that make them faster, break for food/drink/sleep less often, or more able to carry heavy loads. High strength is critical for siege operating, for instance, since the operator has to carry a heavy rock throughout the entire firing procedure. Perfect agility is only 1.8 times faster than no-speed, and it's not even certain that agility speeds things like workshop tasks (it does seem to speed mining). Though it definitely makes them faster while fetching materials.--Maximus 21:01, 29 October 2008 (EDT)

Posessed?[edit]

This mentiones that being posessed does not give a dwarf legendary skill, but I've only had two artifacts made... one by someone in a secretive mood, and one posessed... and both blink. The first one is an engraver who throws up Mona Lisas all over the place...getting 'Has created a masterpiece' messages so quickly they're stepping on each other... Someone has one hell of a legendary 2x2 bedroom... :-p --Azaram 22:58, 29 November 2008 (EST)

They can still become legendary through regular skill gains (engraver trains quite quickly), and dwarves can still have a strange mood after they have reached legendary by other means.--Maximus 01:06, 30 November 2008 (EST)
Hm. I've got four artifacts, but only three dwarves. Must have been someone else at the same time... --Azaram 04:30, 30 November 2008 (EST)

marriage[edit]

I've noticed that most of the married couples in my fortress have at least one legendary dwarf in them. Do you think that this is just coincidence, or is there some sort of thing with them being more attractive to the other dwarves (because of the legendary title) do the dwarves just want the free room and board during economy(lol)? or is it some sort of thing with the dwarves who get moods (most of my married legendary dwarves were from moods) have to have a personality that makes them compatible with at least one type of other personalty.--Destor 00:01, 9 December 2008 (EST)

Good question. Another (completely un-tested) theory is that happy dwarves are more likely to marry. Creating an artifact is the most thrill-inspiring thing a dwarf can do, so they're more likely to be the happiest dwarves in the fort. Lymojo 21:14, 13 May 2009 (UTC)Lymojo

Legendary broker skills[edit]

I just found a dwarf who seems to have legendary broker skills; negotiator, consoler, judge of intent, comedian, intimidator and pacifier are all legendary. his only other skill, novice grower. I have absolutely no Idea how that happened. since as far as I know he never even got close to the trade depot. bet he just partied too much. Roderik 14:42, 10 March 2010 (UTC)

The so-called "broker skills" are really just "social skills", and all dwarves gain experience in them by talking to other dwarves, particularly during crowded parties. --Quietust 15:31, 10 March 2010 (UTC)