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40d Talk:Material token
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spec_heat heatdam_point colddam_point ignite_point melting_point boiling_point fixed_temp density wood 420 matgloss matgloss matgloss matgloss matgloss matgloss matgloss stone matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss metal matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss bone matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss ivory matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss horn matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss amber 1000 11000 NONE NONE NONE NONE NONE 1200 coral 1000 10600 NONE NONE NONE NONE NONE 1200 pearl 1000 10600 NONE NONE NONE NONE NONE 1200 shell 1000 10600 NONE NONE NONE NONE NONE 1200 leather matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss silk matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss plant matgloss matgloss matgloss matgloss matgloss matgloss matgloss matgloss green glass 700 NONE NONE NONE 13600 16000 NONE 2600 clear glass 700 NONE NONE NONE 13600 16000 NONE 2600 crystal glass 700 NONE NONE NONE 13600 16000 NONE 2600 sand 835 NONE NONE NONE 13600 16000 NONE 1600 water 4181 NONE NONE NONE 10000 10180 NONE 920 coal 409 NONE NONE 11440 NONE 16708 NONE 1346 potash 800 NONE NONE NONE NONE NONE NONE 1200 ash 800 NONE NONE NONE NONE NONE NONE 1200 pearlash 800 NONE NONE NONE NONE NONE NONE 1200 lye 4181 NONE NONE NONE 10000 10180 NONE 920 tallow 4181 NONE NONE 10180 10180 10360 NONE 1200 soap 800 NONE NONE NONE 10180 10360 NONE 1200 fat 4181 NONE NONE 10180 10180 10360 NONE 1200 mud 800 NONE NONE NONE NONE NONE NONE 1200 vomit 4181 10180 NONE NONE 10000 10180 NONE 1200 blood_nonspec 4181 10180 NONE NONE 10000 10180 NONE 920 slime 4181 10180 NONE NONE 10000 10180 NONE 1200 salt 854 NONE NONE NONE 11442 12637 NONE 1200 blood_spec 4181 10180 NONE NONE 10000 10180 NONE 920 plant_alcohol 4181 NONE NONE NONE 10000 10180 NONE 800 filth_b 4181 10180 NONE NONE 10000 10180 NONE 1200 filth_y 4181 10180 NONE NONE 10000 10180 NONE 920 unknown_subst 4181 10180 NONE NONE 10000 10180 NONE 920 grime 800 NONE NONE NONE NONE NONE NONE 1200 ivory and horn both use bone properties
Values determined from disassembly of 0.28.181.40d. --Quietust 20:14, 11 August 2010 (UTC)
- Added solid_density values. Can't seem to locate the liquid_density lookup function anywhere. --Quietust 15:02, 19 August 2010 (UTC)
- Turns out a few entries were out of order and one entry was missing altogether. Somewhat odd that there's a PLANT_ALCOHOL material that's seemingly distinct from PLANT and using hardcoded properties (as opposed to the plant [DRINK_*] properties) - not sure if it's actually used for booze in-game or if it actually uses PLANT. --Quietust 21:31, 8 September 2010 (UTC)
- A bit of memory probing confirms that booze does use the PLANT_ALCOHOL material in 40d. --Quietust 00:25, 19 July 2011 (UTC)
- Upon further investigation, DRINK/EXTRACT/CHEESE items explicitly fetched plant/creature material properties when made of PLANT or LEATHER (DRINK items used PLANT_ALCOHOL instead of PLANT), while other items would effectively use the above table. Additionally, there's only a single item vmethod for getting the material's density, and only creature/plant-related items returned the appropriate LIQUID_DENSITY value (everything else always returned the solid density). Of course, there were some rather amusing bugs as well - PLANT, MEAT, FISH, and FISH_RAW items forced a COLDDAM_POINT of NONE, and DRINK items would always use the hardcoded plant_alcohol density due to it accidentally checking for LEATHER/PLANT instead of LEATHER/PLANT_ALCOHOL like all of the temperature values did. --Quietust (talk) 17:02, 20 February 2014 (UTC)
- A bit of memory probing confirms that booze does use the PLANT_ALCOHOL material in 40d. --Quietust 00:25, 19 July 2011 (UTC)
- Turns out a few entries were out of order and one entry was missing altogether. Somewhat odd that there's a PLANT_ALCOHOL material that's seemingly distinct from PLANT and using hardcoded properties (as opposed to the plant [DRINK_*] properties) - not sure if it's actually used for booze in-game or if it actually uses PLANT. --Quietust 21:31, 8 September 2010 (UTC)