- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Masterwork:Pus man/raw
[CREATURE:PUS_MAN] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A man-shaped abomination made entirely of a sickening pus. These cursed creatures are only found very near the underworld.] [NAME:pus man:pus men:pus man] [CASTE_NAME:pus man:pus men:pus man] [EVIL] [CREATURE_TILE:'M'][COLOR:6:0:1] [LIKES_FIGHTING] [LARGE_ROAMING] [BIOME:SUBTERRANEAN_CHASM] [UNDERGROUND_DEPTH:3:3] [FREQUENCY:10] [POPULATION_NUMBER:3000:3000]15:30] [CLUSTER_NUMBER:3:5] [NOBONES] [NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION] [NOTHOUGHT][NOEXERT] [NO_DIZZINESS] [NO_FEVERS] [LARGE_PREDATOR] [NO_DRINK][NO_EAT][NO_SLEEP] [NOT_LIVING] [CANOPENDOORS] [NOT_BUTCHERABLE] [NOFEAR] [PREFSTRING:loathsomeness] [BODY:HUMANOID_SIMPLE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [STATE_NAME:ALL_SOLID:frozen corrupted pus] [STATE_ADJ:ALL_SOLID:frozen corrupted pus] [STATE_NAME:LIQUID:corrupted pus] [STATE_ADJ:LIQUID:corrupted pus] [STATE_NAME:GAS:boiling corrupted pus] [STATE_ADJ:GAS:boiling corrupted pus] [DISPLAY_COLOR:6:0:1] [PREFIX:NONE] [SYNDROME] [SYN_NAME:pus man poisoning] [SYN_AFFECTED_CLASS:GENERAL_POISON] [SYN_CONTACT] [SYN_INGESTED] [SYN_INHALED] [SYN_INJECTED] [CE_NAUSEA:SEV:20:PROB:90:RESISTABLE:SIZE_DILUTES:START:5:PEAK:50:END:1300] [TISSUE:PUS] [TISSUE_NAME:pus:NP] [TISSUE_MATERIAL:CREATURE_MAT:ANIMAL:PUS] [TISSUE_MAT_STATE:LIQUID] [MUSCULAR] [FUNCTIONAL] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:PUS] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Hurl pus] [CDI:USAGE_HINT:ATTACK] [CDI:BP_REQUIRED:BY_CATEGORY:HAND] [CDI:MATERIAL:CREATURE_MAT:ANIMAL:PUS:LIQUID_GLOB] [CDI:TARGET_VERB:] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:15] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:WAIT_PERIOD:60] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray pus] [CDI:USAGE_HINT:ATTACK] [CDI:BP_REQUIRED:BY_CATEGORY:HAND] [CDI:MATERIAL:CREATURE_MAT:ANIMAL:PUS:TRAILING_VAPOR_FLOW] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:5] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:WAIT_PERIOD:90] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray strands of sticky pus] [CDI:USAGE_HINT:ATTACK] [CDI:MATERIAL:CREATURE_MAT:ANIMAL:PUS:WEB_SPRAY] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:10] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:WAIT_PERIOD:120] [SECRETION:CREATURE_MAT:ANIMAL:PUS:LIQUID:BY_CATEGORY:ALL:PUS] [BODY_SIZE:0:0:70000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ITEMCORPSE:LIQUID_MISC:NO_SUBTYPE:CREATURE_MAT:ANIMAL:PUS] [ALL_ACTIVE]