- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Masterwork:Rock guardian/raw
[CREATURE:GUARDIAN_ROCK] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:Approximately twenty feet high, the rock guardian looks like a construct of some kind. The entire thing is made of stone. Even so, the thing does not move awkwardly. Instead, its slow movements seem deliberate, almost graceful. Its face does not appear as fierce as its size might suggest. Instead, it looks almost sad.] [NAME:rock guardian:rock guardians:rock guardian] [CASTE_NAME:rock guardian:rock guardians:rock guardian] [CREATURE_TILE:'G'][COLOR:7:0:0] [POPULATION_NUMBER:1:2] [FANCIFUL] [SEMIMEGABEAST][CREATURE_CLASS:MEGABEAST] [ATTACK_TRIGGER:50:5000:50000] [CANOPENDOORS][EXTRAVISION] [PREFSTRING:bizarre personalities] [BIOME:ANY_LAND][CANNOT_UNDEAD] [SPHERE:MINERALS [BUILDINGDESTROYER:2] [BODY:HUMANOID_SIMPLE][NOPAIN][NOSTUN][EXTRAVISION][NO_SLEEP] [NO_DRINK][NO_EAT][NO_SLEEP] [USE_MATERIAL_TEMPLATE:STONE:STONE_TEMPLATE] [USE_TISSUE_TEMPLATE:STONE:BONE_TEMPLATE] [PHYS_ATT_RANGE:AGILITY:150:500:600:700:900:1000:1200] [BODY_SIZE:0:0:800000] [TISSUE:STONE] [TISSUE_NAME:granite:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:STONE] [STATE_NAME:ALL_SOLID:granite] [STATE_ADJ:ALL_SOLID:granite] [STATE_NAME:LIQUID:magma] [STATE_ADJ:LIQUID:magma] [STATE_NAME:GAS:boiling magma] [STATE_ADJ:GAS:boiling magma] [MUSCULAR] [VASCULAR] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:STONE] [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [BABY:1] [CHILD:12] [LAIR:WILDERNESS_LOCATION:100] [EQUIPS] [DIURNAL] [HOMEOTHERM:10067] [SWIMS_INNATE][SWIM_SPEED:2500]