v50 Steam/Premium information for editors
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- 01:06, 6 September 2020 diff hist -140 Embark →Preparation Strategies: Removed the part about food granting new barrels after 10 units
- 16:09, 29 August 2020 diff hist 0 Sample Starting Builds →Albedo's 7
- 14:41, 29 August 2020 diff hist -2 Starting build →Container mechanics and free items
- 14:40, 29 August 2020 diff hist +398 DF2014 Talk:Starting build →Optimization current
- 14:27, 29 August 2020 diff hist +436 Starting build →Container mechanics and free items: Tested and updated some stuff
- 12:13, 28 August 2020 diff hist +15 Armor →Material
- 12:11, 28 August 2020 diff hist +10 Armor →Material
- 20:53, 27 August 2020 diff hist +11 Strange mood →Skills and workshops: Redirecting Metalsmith link to the skill rather than the profession
- 20:52, 27 August 2020 diff hist +11 Strange mood →"Best" skills: Redirecting Metalsmith link to the skill, rather than the profession
- 20:50, 27 August 2020 diff hist 0 Strange mood Nevermind. The whole "labor"/"skill"/"profession" thing is obtuse and I'm dumb.
- 20:46, 27 August 2020 diff hist +98 Strange mood Undo revision 254640 by 97.83.67.252 (talk) / Change Metalsmith to Blacksmith Tag: Undo
- 20:37, 27 August 2020 diff hist -98 Strange mood →Skills and workshops: Removed Metalsmith from "tier" list table, as it isn't a skill
- 20:34, 27 August 2020 diff hist +80 DF2014 Talk:Strange mood →Moodable skills "Tier List"
- 20:33, 27 August 2020 diff hist +309 DF2014 Talk:Strange mood →Moodable skills "Tier List": new section
- 19:20, 24 August 2020 diff hist -3 Metal →Weapon and armor quality: Removing two more linebreaks
- 19:15, 24 August 2020 diff hist -22 Metal →Weapon and armor quality: Removing unneeded linebreaks from the table
- 16:11, 24 August 2020 diff hist -2 Metal →Alloys
- 16:09, 24 August 2020 diff hist -207 Metal →Alloys: Putting a note in the table instead of below it.
- 21:36, 17 August 2020 diff hist -1 Important advice