v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 03:20, 24 November 2007 diff hist +145 m Main Page/Quote Archive
- 03:09, 24 November 2007 diff hist +60 m 40d Talk:Computing
- 03:08, 24 November 2007 diff hist +142 40d Talk:Computing
- 20:34, 23 November 2007 diff hist +94 N User:AlBorland New page: Alborland is a high school student. He likes scented candles and long walks on sandy beaches. current
- 19:42, 23 November 2007 diff hist -1 m 40d:Computing
- 19:40, 23 November 2007 diff hist +3,533 40d:Computing A basic explanation of binary logic in dwarf fortress
- 19:14, 23 November 2007 diff hist +416 N File:Logic.gif This is an example of fluidless logic using gears, axles, and levers. Levers are color-coded to the gears that they control. Gears that are circled in red are also connected to power from windmills on the level above. The AND and OR circuits are simple
- 17:57, 23 November 2007 diff hist +451 N 40d Talk:Computing New page: I created this page because I think it's a very interesting part of the game for advanced players. I'm not at all familiar with creating wiki pages, so if someone else who was familiar wi...
- 17:55, 23 November 2007 diff hist +266 N 40d:Computing New page: There's a lot of discussion going around about using fluids, mechanics, gears, and whatnot to create logical gates. I think this topic deserves a page to list methods and advantages of us...
- 18:42, 20 November 2007 diff hist +60 Talk:Main Page/archive2 →Humor?
- 18:41, 20 November 2007 diff hist +147 Talk:Main Page/archive2 →Humor?
- 18:09, 20 November 2007 diff hist +31 40d:Decorate
- 19:13, 3 November 2007 diff hist +241 40d Talk:Giant cave spider