v50 Steam/Premium information for editors
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- 01:56, 9 December 2025 diff hist 0 Military current
- 01:56, 9 December 2025 diff hist +16 Military →Quick Reference
- 01:46, 9 December 2025 diff hist +13 Announcement →Announcements current
- 01:33, 9 December 2025 diff hist +10 Wood cutter →Woodcutting and the military: current
- 13:00, 8 December 2025 diff hist +36 Garbage dump →Reclaim dumped items
- 10:37, 8 December 2025 diff hist +30 Garbage dump →Marking items to dump
- 10:33, 8 December 2025 diff hist +27 Garbage dump →Marking items to dump
- 09:47, 8 December 2025 diff hist +12 Garbage dump
- 01:24, 8 December 2025 diff hist -12 Archery target It implies that the archery range functional without a target, which is not true
- 00:23, 8 December 2025 diff hist 0 Archery target →Making an archery range
- 23:57, 7 December 2025 diff hist +45 Archery target It can be confusing since most of military and other 1-tile buildings are made from furniture
- 11:13, 7 December 2025 diff hist +10 Dormitory current
- 10:57, 7 December 2025 diff hist +35 Bedroom →Setup and ownership
- 10:02, 7 December 2025 diff hist +361 Tomb current
- 09:59, 7 December 2025 diff hist +579 Dining room
- 09:54, 7 December 2025 diff hist +540 Bedroom
- 08:31, 7 December 2025 diff hist +540 Office
- 06:49, 7 December 2025 diff hist +35 Zone →Breaking room value
- 06:43, 7 December 2025 diff hist +60 Zone →Breaking room value
- 06:43, 7 December 2025 diff hist +55 N File:Zone value breaking example.png current
- 04:53, 7 December 2025 diff hist 0 Zone Considering that overlapping reduces the cost to 0, those zones continue to be called "meager" on 0
- 03:51, 7 December 2025 diff hist -51 Zone The section topic already implies that the subsection is about value optimization (the subsection title is too long)
- 03:48, 7 December 2025 diff hist -78 Zone This section is short and covers the same topic as the next one
- 01:50, 7 December 2025 diff hist -87 Zone This sentence refers to deleted statements
- 01:28, 7 December 2025 diff hist +80 Tomb
- 00:46, 7 December 2025 diff hist +80 Zone →Tomb
- 00:44, 7 December 2025 diff hist +126 N File:Interface tomb pet.png Used in the tomb interface. Category:Interface_images current
- 00:36, 7 December 2025 diff hist +39 Zone →Pit/Pond
- 00:35, 7 December 2025 diff hist +31 Archery target
- 00:31, 7 December 2025 diff hist +44 Pasture current
- 00:30, 7 December 2025 diff hist +98 N File:Ui assign creature.png Category:Interface images current
- 21:58, 6 December 2025 diff hist +34 Dining room →Constructing a dining hall
- 21:57, 6 December 2025 diff hist +36 Barracks current
- 03:23, 6 December 2025 diff hist +148 Zone →Gather Fruit
- 01:51, 6 December 2025 diff hist +98 N File:Ui gather fallen fruits.png Category:Interface images current
- 01:50, 6 December 2025 diff hist +98 N File:Ui gather shrubs.png Category:Interface images current
- 01:50, 6 December 2025 diff hist +98 N File:Ui gather trees.png Category:Interface images current
- 02:48, 5 December 2025 diff hist +143 Zone →Quality and value
- 02:14, 5 December 2025 diff hist +8 Zone
- 02:13, 5 December 2025 diff hist +8 Zone →Tomb
- 00:57, 5 December 2025 diff hist +34 Office
- 00:46, 5 December 2025 diff hist +5 Bedroom →Setup and ownership
- 00:46, 5 December 2025 diff hist +29 Bedroom →Setup and ownership
- 23:53, 4 December 2025 diff hist +123 Zone I refer info on the Ghost article
- 22:23, 4 December 2025 diff hist +16 Zone →Animal Training
- 03:05, 4 December 2025 diff hist +51 Zone →Pit/Pond
- 03:03, 4 December 2025 diff hist +98 N File:Ui Pond.png Category:Interface images current
- 03:03, 4 December 2025 diff hist +98 N File:Ui Pit.png Category:Interface images current
- 00:32, 4 December 2025 diff hist -169 Zone →Pit/Pond
- 21:21, 3 December 2025 diff hist -1 m Location current