v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 17:58, 26 November 2007 diff hist +1,787 N 40d:Architecture design New page: It is one thing to design a fort to be useful and functional, but many dwarves are also very artistic in their design as well. === Modern === One means of fort design is the no-nonsense m...
- 15:25, 26 November 2007 diff hist +709 40d:Design strategies →Workshop Logistics
- 18:21, 16 November 2007 diff hist +161 40d Talk:Millstone
- 05:29, 14 November 2007 diff hist +214 40d:Screw pump
- 22:36, 13 November 2007 diff hist +87 40d:Known bugs and issues →Sew plant fiber image crash
- 22:35, 13 November 2007 diff hist +233 40d:Known bugs and issues →Sticky Keys
- 22:33, 13 November 2007 diff hist +49 40d:Known bugs and issues →Buff Swimmers
- 04:02, 13 November 2007 diff hist +281 40d:Known bugs and issues
- 15:05, 4 November 2007 diff hist +193 40d:Farming →Planting: Added a bit more detail about indoor/outdoor differences.
- 12:10, 2 November 2007 diff hist +37 40d:Stone types
- 15:56, 31 October 2007 diff hist +44 40d:Farming →Planting
- 15:55, 31 October 2007 diff hist -104 40d:Farming →Harvesting: Farm plots no longer dissapear in winter. At least, not indoor ones.
- 14:51, 31 October 2007 diff hist +92 N Bloodline Talk:Outpost Ducimemal New page: Should this be moved into user space? Somehow I don't think it's relevant to DF as a whole.