v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 07:55, 23 June 2020 diff hist +224 Military testing →Mutilated and mangled corpses per weapon type (by NeckRomancer)
- 21:19, 21 June 2020 diff hist +59 Civilization →Dead: added a bug from the missions page, "dead civ's missions never complete"
- 16:22, 13 June 2020 diff hist -11 m Military testing →Hit locations (by NeckRomancer)
- 16:14, 13 June 2020 diff hist +3 m Military testing →Hit locations (by NeckRomancer)
- 16:12, 13 June 2020 diff hist 0 m Military testing →Hit locations (by NeckRomancer)
- 16:08, 13 June 2020 diff hist +9 m Military testing →Hit locations (by NeckRomancer)
- 16:08, 13 June 2020 diff hist -5 m Military testing →Hit locations (by NeckRomancer)
- 16:06, 13 June 2020 diff hist +326 Military testing →Hit locations (by NeckRomancer): recalculated the % values to adjust for the finger/toe double counting, added a simple way to adjust for the double-counting for the face parts by using the total number of hits, should be a little bit better now
- 08:12, 13 June 2020 diff hist +25 m Military testing →Hit locations (by NeckRomancer)
- 07:59, 13 June 2020 diff hist -44 m Military testing →Hit locations (by NeckRomancer)
- 07:53, 13 June 2020 diff hist +668 Military testing →Hit locations (by NeckRomancer): script counting-error fix: fingers and hands were counted together, as well as feet and toes. Column labels were updated to show this, no data was changed because the fingers and toes didn't track left/right limb
- 21:30, 12 June 2020 diff hist -2 m Military testing →Skilled Miner vs average soldier (by NeckRomancer)
- 21:21, 12 June 2020 diff hist +2,037 Military testing →DF 2020 (v0.47.04) Tests
- 19:07, 12 June 2020 diff hist +8 m Military testing →Hit locations (by NeckRomancer)
- 18:52, 12 June 2020 diff hist +733 Military testing →Hit locations (by NeckRomancer)
- 18:28, 12 June 2020 diff hist +21 m Military testing →Hit locations (by NeckRomancer)
- 15:54, 12 June 2020 diff hist +91 Military testing →Hit locations (by NeckRomancer)
- 15:38, 12 June 2020 diff hist 0 Military testing →Hit locations (by NeckRomancer)
- 15:36, 12 June 2020 diff hist +4,857 Military testing →DF 2020 (v0.47.04) Tests
- 08:58, 12 June 2020 diff hist +312 Military testing →DF 2020 (v0.47.04) Tests
- 18:45, 11 June 2020 diff hist -8 m Military testing →One vs many, armor weight and combat performance (by NeckRomancer)
- 14:39, 11 June 2020 diff hist +323 Military testing →One vs many, armor weight and combat performance (by NeckRomancer)
- 11:14, 11 June 2020 diff hist +1,738 Military testing
- 08:48, 11 June 2020 diff hist +27 m Military testing →Mutilated and mangled corpses per weapon type (by NeckRomancer)
- 08:32, 11 June 2020 diff hist -19 m Military testing →Mutilated and mangled corpses per weapon type (by NeckRomancer)
- 08:29, 11 June 2020 diff hist +68 Military testing →Mutilated and mangled corpses per weapon type (by NeckRomancer)
- 08:20, 11 June 2020 diff hist +22 m Military testing →One vs one, combat skills and win ratios (by NeckRomancer)
- 08:13, 11 June 2020 diff hist +192 m Military testing →Mutilated and mangled corpses per weapon type (by NeckRomancer)
- 08:02, 11 June 2020 diff hist +5 m Military testing →One vs many, a look at 'Exhaustion' and 'Armor User' (by NeckRomancer)
- 08:02, 11 June 2020 diff hist +628 Military testing →DF 2020 (v0.47.04) Tests
- 19:44, 10 June 2020 diff hist +4,855 Military testing
- 22:54, 8 June 2020 diff hist -247 m Military testing →One vs one, combat skills and win ratios (by NeckRomancer)
- 20:46, 8 June 2020 diff hist +26 m Military testing →One vs one, combat skill and win % (by NeckRomancer)
- 20:24, 8 June 2020 diff hist +59 m Military testing →One vs one, combat skill and win % (by NeckRomancer)
- 20:07, 8 June 2020 diff hist +91 m Military testing →One vs one, combat skill values (by NeckRomancer)
- 20:05, 8 June 2020 diff hist +3,015 Military testing
- 18:04, 8 June 2020 diff hist -12 m Military testing →One vs many, a look at 'Exhaustion' and 'Armor User' (by NeckRomancer)
- 15:29, 8 June 2020 diff hist +146 m Military testing →DF 2020 (v0.47.04) Tests
- 14:10, 8 June 2020 diff hist +5,637 Military testing