v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 18:13, 4 February 2012 diff hist -35 v0.31:Modding guide →Basics of DF modding: Randomly created creatures can't be edited in the raws, so mentioning them specifically seems a bit odd.
- 17:26, 11 December 2011 diff hist +136 Main Page
- 04:37, 11 October 2011 diff hist +319 v0.31:Modding guide Added some stuff, replaced as much first person with second or third person as possible. I'm going to try to make this page a community project—being on the wiki, it should be.
- 04:14, 11 October 2011 diff hist +1 v0.31:Bodygloss The dash really needs a key on the keyboard—it's a very useful tool.
- 04:11, 11 October 2011 diff hist +116 v0.31:Bodygloss
- 16:59, 24 September 2011 diff hist +7 v0.31:Known bugs and issues →Creature Data
- 16:58, 24 September 2011 diff hist -93 v0.31:Known bugs and issues →Moods
- 01:55, 18 September 2011 diff hist +16 v0.31:Language token This is why you preview, kids! current
- 01:54, 18 September 2011 diff hist +138 v0.31:Language token
- 01:49, 18 September 2011 diff hist +199 v0.31:Language token
- 01:22, 18 September 2011 diff hist +1 v0.34:Tile
- 01:19, 18 September 2011 diff hist +675 v0.31:Language token
- 04:29, 7 August 2011 diff hist +3 v0.31:Attack types →Edged weapons: Whips are blunt.
- 03:49, 26 July 2011 diff hist +1 v0.34:Tile
- 04:57, 16 July 2011 diff hist +11 v0.31:Monarch From what I've seen through testing, it seems that, if an extraordinary amount of adamantine is gained (as in, more than could possible be gained from a normal embark), the monarch will still come.
- 22:24, 15 July 2011 diff hist +359 v0.31 Talk:Monarch →Adamantine King