v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 15:02, 10 March 2024 diff hist -2 m Rumor Reduced usage of "simply". current
- 15:01, 10 March 2024 diff hist -121 m Rumor Rewording some stuff i worded badly in the original article years ago.
- 02:04, 7 February 2020 diff hist +230 Creature token Did some summoning related SCIENCE with DOES_NOT_EXIST.
- 05:52, 4 February 2020 diff hist +244 Creature token Edited night_creature_experimenter with new science
- 04:24, 3 February 2020 diff hist +92 Tower (necromancy) Added more detail
- 04:22, 3 February 2020 diff hist +9 m Tower (necromancy)
- 04:21, 3 February 2020 diff hist -2 m Tower (necromancy) Changed text under new image
- 04:21, 3 February 2020 diff hist -3 Tower (necromancy) Moved image of necro tower under world map image. Im sure someone else can get a better one.
- 04:19, 3 February 2020 diff hist +180 Tower (necromancy) Added image of one of the new towers as seen in adventure mode
- 04:18, 3 February 2020 diff hist +131 N File:Necromancer tower in 47.01 in adventure mode..png current
- 03:17, 3 February 2020 diff hist +266 DF2014 Talk:World activities New section
- 17:12, 1 February 2020 diff hist +104 Interaction token Added some info from modding SCIENCE
- 17:10, 1 February 2020 diff hist +34 Interaction token Changed EXPERIMENT_ONLY so the description is what toady said in today's FOTF.
- 00:50, 5 December 2019 diff hist -156 Reclaim fortress mode Yeah some of these claims are bullshit and they werre made by a non-user (just ip), also barrels dont actually get emptied on unretire. And bins do not dissappear.
- 00:41, 5 December 2019 diff hist -118 Reclaim fortress mode Deleted some very suspect claims (Civ list resetting would make no sense, given its a persistent world where the civs generally stay the same) I imagine some of that info was very old. Feel free to revert this if im wrong.
- 01:14, 25 November 2019 diff hist +66 m DF2014 Talk:Cave Mad eit ~~~~ rather then ~~~
- 01:13, 25 November 2019 diff hist +304 N DF2014 Talk:Cave Added talk page and mentioned the new kobold cave sites
- 00:54, 25 November 2019 diff hist +9 m Megabeast Im sorry but that change was unnecessary many people dont even know what "sophont" means.
- 19:05, 19 October 2019 diff hist -4 Creature token You can butcher anything in adventure mode, but you cant eat the butchered remains if it has can_learn so reworded bit about that.
- 20:08, 8 October 2019 diff hist +2 Adventurer mode
- 20:07, 8 October 2019 diff hist +47 Adventurer mode →Attribute advancement cap: Added note about night creatures being able to move you beyond the advancement cap.
- 18:11, 15 June 2019 diff hist -404 World generation This isn't an opinion piece we don't need to know how you feel about how it generates history, just that thats what it does, and its kinda like a strategy game. (removed pointless editorilization)
- 03:47, 24 February 2019 diff hist +38 World activities Reworded the beginning part of the article
- 04:43, 20 February 2019 diff hist +19 Syndrome Added NO_AGING and STERILE to list of tags it can add, it was weirdly missing despite being in the example interactions and being what vampires and necromancers due to not age
- 16:57, 16 February 2019 diff hist +6 Quest Added Q to key
- 16:55, 16 February 2019 diff hist +3 m Quest fixed typo
- 16:54, 16 February 2019 diff hist +30 Quest added dfText to Agreements
- 16:49, 16 February 2019 diff hist +71 Night creature Mummies can also be interred in catacombs. http://www.bay12forums.com/smf/index.php?topic=51245.15420
- 16:34, 16 February 2019 diff hist +52 Quest →Agreements: improved agreements section
- 16:28, 16 February 2019 diff hist +33 Quest Improved first sentence more
- 16:26, 16 February 2019 diff hist -20 Quest Fixed numerous typos, and giot rid of unnecessary quotation marks
- 16:15, 16 February 2019 diff hist +14 m Quest brought back agreements section
- 16:14, 16 February 2019 diff hist +297 Quest This page is mainly about agreements, rumors (which are what that top bit is referring to, have their own page, and dontexist in a vaccume), and Agreeements are fa rmor elike the standard RPG quest you get.
- 06:57, 10 February 2019 diff hist +1 Attribute →Musicality: formatted musicality correctly
- 06:57, 10 February 2019 diff hist +84 Attribute →Musicality: added more info on musicality.
- 17:17, 5 February 2019 diff hist +4 Adventurer mode →Companions: Updated to link to reputation page
- 17:16, 5 February 2019 diff hist +1 Talk:History of Adventure Mode current
- 17:15, 5 February 2019 diff hist +158 Talk:History of Adventure Mode It definetly requires
- 17:13, 5 February 2019 diff hist +4 Camp →Bandit camps: Added link to reputation page
- 19:51, 31 January 2019 diff hist +32 m Prophet Changed quality rating from "Fine" to "Superior" using the rating script
- 19:23, 31 January 2019 diff hist +282 N User talk:Severedicks Added thanks to your talk page. current
- 19:23, 31 January 2019 diff hist -284 User:Severedicks removed my comment, it belongs in your talk page, sorry. current
- 19:20, 31 January 2019 diff hist +1 Prophet →Adventure mode
- 19:20, 31 January 2019 diff hist +2 Prophet Added new lines
- 19:19, 31 January 2019 diff hist +254 Prophet Adventure mode section about how if the player adventurer is a prophet they have a special dialogue option called prophesize.
- 19:19, 31 January 2019 diff hist +23 N File:BCnnMVW.png Another prophesy image. current
- 19:18, 31 January 2019 diff hist +51 N File:OMfH5cC.png Adventurer prophesizing about how dipleased zul is. current
- 19:08, 31 January 2019 diff hist +6 User:Severedicks made it a proper subsection
- 19:08, 31 January 2019 diff hist +1 m User:Severedicks
- 19:08, 31 January 2019 diff hist +1 m User:Severedicks