v50 Steam/Premium information for editors
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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
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14 January 2026
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10:09 | Strange mood 4 changes history +19 [Quietust (2×); 108.85.197.99 (2×)] | |||
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10:09 (cur | prev) +31 108.85.197.99 talk →In fortress mode | ||||
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10:08 (cur | prev) +14 108.85.197.99 talk →Overview | ||||
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04:07 (cur | prev) -3 Quietust talk contribs →"Best" skills | |||
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04:07 (cur | prev) -23 Quietust talk contribs just checked disassembly of 53.08, and it gives the same 20,000 points as before, so now I'm suspecting the 10,000 number of being incorrect (or possibly influenced by mods) | ||||
13 January 2026
| 17:51 | Finished goods diffhist +593 108.85.197.99 talk →Large gems: as bait for thieves | ||||
12 January 2026
| 22:35 | Dwarf diffhist +2 Zippy talk contribs Added animated portrait | ||||
| m 21:03 | Template:Current/version diffhist 0 Quietust talk contribs | ||||
11 January 2026
10 January 2026
| m 18:50 | Decoration diffhist 0 Bjh21 talk contribs Updated fragment identifier | ||||
| m 03:53 | Butcher's shop diffhist 0 Zippy talk contribs →Tasks | ||||
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03:22 | Mechanic's workshop 2 changes history +264 [Ziusudra; 108.85.197.99] | |||
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03:22 (cur | prev) -21 Ziusudra talk contribs removed migration template, rated, moved mod note down to notes section | ||||
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03:14 (cur | prev) +285 108.85.197.99 talk (ain't that hard to explain) :/ ; note re metal mechanisms; expand "uses" | ||||
9 January 2026
8 January 2026
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17:53 | Creature token 2 changes history +156 [ASpatula66; AvenkyrPakacit] | |||
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17:53 (cur | prev) +108 ASpatula66 talk contribs Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo | ||||
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15:11 (cur | prev) +48 AvenkyrPakacit talk contribs Mentioned [LARGE_ROAMING] Pool biome bug. | |||
| 08:04 | Stoneworker's workshop diffhist +6 108.85.197.99 talk | ||||
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07:42 | Trap component 3 changes history +435 [108.85.197.99 (3×)] | |||
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07:42 (cur | prev) +1,562 108.85.197.99 talk re-organize order of weapon discussion; Spiked Ball ~appears~ to be "piercing", not "slashing" (VERY small contact area!); expand on Spike uses | ||||
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06:41 (cur | prev) -1,194 108.85.197.99 talk →Forging and melting: tighten up (only 2 variations, not 5) | ||||
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06:34 (cur | prev) +67 108.85.197.99 talk →Large, serrated disc | ||||
7 January 2026
| 17:32 | Template:Current/version diffhist 0 Quietust talk contribs new version is out | ||||
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15:12 | Strange mood 3 changes history -187 [Quietust (3×)] | |||
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15:12 (cur | prev) -30 Quietust talk contribs →Failure: I thought we disproved this rumor years ago | ||||
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14:53 (cur | prev) +1 Quietust talk contribs →Eligibility: unit -> squad (in DF, "unit" means a single creature, not a "military unit") | |||
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14:35 (cur | prev) -158 Quietust talk contribs get rid of pointlessly wordy explanation; burrows aren't the only thing that make workshops inaccessible - there are also things like locked doors | ||||