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  • ...cks the distribution of the [[Modification:Expanded_Plants/Plants|Expanded Plants]] across different biomes. ...ictional Dwarf Fortress plants, and possibly massage the data on real-life plants. For example, I'm not sure any of the trees currently included in the game
    85 KB (8,130 words) - 11:16, 30 July 2021
  • ...ancing the relative values of plant parts & plant products in the Expanded Plants mod. ...a number of other things. We've got some crappy materials in the expanded plants mod; cattail clothing should ''not'' be as good as wool.
    3 KB (465 words) - 16:06, 17 March 2015
  • ...to 6 plants each (with an average of 3.17) without fertilizer, or up to 10 plants each (with an average of 5.17) when fertilized. ...gh they generally provide more valuable ingredients. As long as the mature plants are harvested promptly, dwarves can grow multiple plantings in the same plo
    6 KB (906 words) - 13:45, 24 April 2024
  • ...to 6 plants each (with an average of 3.17) without fertilizer, or up to 10 plants each (with an average of 5.17) when fertilized. ...gh they generally provide more valuable ingredients. As long as the mature plants are harvested promptly, dwarves can grow multiple plantings in the same plo
    6 KB (899 words) - 19:01, 24 April 2024
  • ...[[plump helmet]]s grow faster than other crops, and as long as the mature plants are harvested promptly, it is not hard to grow multiple crops of either pla ! Average Plants Harvested Per Tile Per Year
    4 KB (597 words) - 19:47, 30 June 2015