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  • ...probably other animals) will detect a kobold up to 2 tiles away, and will stray up to 1 tile in any direction away from their [[restraint]] - to make sure, ...to have been programmed hastily as there is no apparent way to inspect the horse to see who, if anyone, is riding it.
    10 KB (1,793 words) - 14:26, 8 December 2011
  • "Astesh Savotsazir, Stray Kitten (Tame) has adopted Ingish Rimtaruzol, Siege Engineer." ...knew you couldn't ride horses so I decided to attack it for its meat. {The horse hoof strikes Ehil Casketfrgrance in the head, and the severed part sails of
    59 KB (10,061 words) - 07:47, 24 April 2024
  • shut tight, Rodger hugged the neck of his horse, and followed Paldadar off his horse. Fuming, Aliz called for another lance. He wont fool
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...st side of the river was, at the time being, deserted, aside from a single stray cat. Suddenly, in the center of the southern farm, a cave crocodile sprung ...g pansy clothes. He goes for the big guns, gorilla leather, cat bones, and horse bones. Odd materials to be making simple clothes out of to be sure.
    26 KB (4,647 words) - 15:16, 8 December 2011
  • ...your goblin. Also, with less-skilled marksdwarves, some of the bolts will stray and land on the floors, but that isn't enough to worry about even with mere ...omancer sieges than just useless corpses. Can also be used to recycle dead stray animals and your own dwarves that your dwarves refuse to butcher (don't for
    100 KB (16,394 words) - 09:01, 21 May 2024
  • horse Stray
    795 KB (120,124 words) - 03:34, 25 February 2020
  • * [[Human]] sieges will come riding [[camel]]s (of both varieties), [[horse]]s, and [[grizzly bear]]s, in addition to bringing along squads of trained ...sites, simply by mounting it. The only known way to mount a non-tamed non-stray creature is to first become a [[necromancer]], kill the creature, and raise
    7 KB (1,139 words) - 11:48, 9 June 2023
  • ...m from traders at a later date. Some [[immigrant]]s will bring [[pet]]s or stray animals with them, potentially forming or completing breeding pairs. Rememb ...that are still wild will be butchered regardless of how or why they died; stray animals will only provide meat when slaughtered. This makes penning and bre
    37 KB (6,210 words) - 03:41, 20 December 2022
  • * [[Human]] sieges will come riding [[camel]]s (of both varieties), [[horse]]s, and [[grizzly bear]]s, in addition to bringing along squads of trained ...sites, simply by mounting it. The only known way to mount a non-tamed non-stray creature is to first become a [[necromancer]], kill the creature, and raise
    7 KB (1,197 words) - 03:44, 20 December 2022
  • ...m from traders at a later date. Some [[immigrant]]s will bring [[pet]]s or stray animals with them, potentially forming or completing breeding pairs. Rememb ...that are still wild will be butchered regardless of how or why they died; stray animals will only provide meat when slaughtered. This makes penning and bre
    37 KB (6,224 words) - 07:11, 21 August 2023
  • ...your goblin. Also, with less-skilled marksdwarves, some of the bolts will stray and land on the floors, but that isn't enough to worry about even with mere ...omancer sieges than just useless corpses. Can also be used to recycle dead stray animals and your own dwarves that your dwarves refuse to butcher (don't for
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ...your goblin. Also, with less-skilled marksdwarves, some of the bolts will stray and land on the floors, but that isn't enough to worry about even with mere ...omancer sieges than just useless corpses. Can also be used to recycle dead stray animals and your own dwarves that your dwarves refuse to butcher (don't for
    96 KB (15,752 words) - 04:01, 20 December 2022
  • *Mountain goat fawns are called "Stray Horse foal", although having all the features of a mountain goat. ...paste error in the raws - The raws list "Mountain goat kid" as well as <b>"Horse foal"</b> as possible child names, so it randomly picks one.
    14 KB (2,326 words) - 22:19, 26 July 2021
  • | Attacking stray animals in town should still anger the entities, or at least be a misdemean ...of his brother's office in its rightful place causes the younger brother's horse to rear back and throw him to the ground, where he is brained on a rock. Th
    286 KB (44,767 words) - 10:59, 17 January 2022
  • ...eting areas, preferring instead to follow their owner. If a pet (or even a stray animal marked as Available for adoption) dies, its corpse will be [[coffin| ...o domestic animals available to the civilization - dogs, cats, [[cow]]s, [[horse]]s, or [[mule]]s). The offspring of pets are always tame but not themselves
    5 KB (773 words) - 16:38, 26 July 2021
  • ...al defenses at these locations may be required. ''[Note: On one 6x7 map [[horse]]s and other animals were also found to appear one embark unit (48 squares) Adding additional channels on either side of the hall will allow stray ammo to be recovered at a later time. Make sure to add locked doors, to pr
    31 KB (4,697 words) - 00:49, 29 December 2022
  • ...d don't need any special pathway. Dwarven caravans are carried by mule and horse-drawn wagons. Human caravans come with wagons carrying many more goods than ...will go to hang out, such as a meeting hall, statue garden, zoo, etc. Your stray animals will usually hang around those areas also. By default they will han
    76 KB (13,750 words) - 14:55, 24 November 2021
  • ...moat, but need to be allowed out when finished. ''[Note: On one 6x7 map [[horse]]s and other animals were also found to appear one embark unit (48 squares) Adding additional channels on either side of the hall will allow stray ammo to be recovered at a later time. Make sure to add locked doors, to pr
    31 KB (4,628 words) - 23:17, 19 March 2019
  • ...al defenses at these locations may be required. ''[Note: On one 6x7 map [[horse]]s and other animals were also found to appear one embark unit (48 squares) Adding additional channels on either side of the hall will allow stray ammo to be recovered at a later time. Make sure to add locked doors, to pr
    31 KB (4,730 words) - 03:55, 20 December 2022
  • ...moat, but need to be allowed out when finished. ''[Note: On one 6x7 map [[horse]]s and other animals were also found to appear one embark unit (48 squares) Adding additional channels on either side of the hall will allow stray ammo to be recovered at a later time. Make sure to add locked doors, to pr
    27 KB (4,194 words) - 15:10, 28 July 2021

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