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  • The performers the story of
    931 KB (148,541 words) - 18:41, 1 December 2023
  • rule the world bring peace to the world
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...is divided into sections based on apparent divisions in the layout within the exe. Some uninteresting strings (C++ runtime stuff etc not related to DF) h ...(don't try to be helpful and copy it to the other one either, that's what the modding help pages are for.)
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...and data are hard-coded within the game (as opposed to being contained in the [[raws]]). the
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ...ide, ashes and all. He was pleased with the lack of effort afterwards but the next one will be glass, 'self cleaning table' be damned. === The Eventual Triumph<sup>DF</sup> ===
    25 KB (4,461 words) - 20:26, 23 June 2017
  • <!-- ADD QUOTES AT THE BOTTOM OF THIS LIST, NOT HERE --> ...pear at the top of the wiki's [[Main Page]]. Many of them are musings from the developer notes, while others are forum posts made by ''DF'' players or sim
    59 KB (10,061 words) - 07:47, 24 April 2024
  • ...st craftdwarf has been hammered to death due to an impossible mandate from the nobles. His wife was very unhappy for a week before it finally happened. Before my eyes I could see the guilty noble being dragged to the butchery shop, screaming bloody murder before her axe chopped his head off.
    18 KB (3,279 words) - 18:33, 3 July 2016
  • ...g_Your_Settlers|preparing an expedition]]. Unzip the Bentgirder package to the same directory as ''Dwarf Fortress'', and play along with this tutorial. ...mbli.com/file.php?id=2855 embark file] used for Bentgirder. This gives you the same [[starting build]], but you're on your own for finding a location.
    44 KB (7,730 words) - 22:36, 15 September 2019
  • ...rects here. This article is about people migrating into your fortress, for the opposite see [[emigration]].'' ...pawn at the edge of the map and proceed to march into your fortress and to the nearest meeting hall.
    29 KB (4,808 words) - 10:31, 27 April 2024
  • ...rects here. This article is about people migrating into your fortress, for the opposite see [[emigration]].'' ...pawn at the edge of the map and proceed to march into your fortress and to the nearest meeting hall.
    25 KB (4,133 words) - 04:19, 30 April 2023
  • the the
    123 KB (19,038 words) - 13:55, 10 November 2022
  • If you select "<tt>Prepare for the journey carefully</tt>", you will be able to select your starting equipment Hit {{k|tab}} to switch between the three unlabelled "<tt>Prepare for the Journey</tt>" screens: Skills, Equipment, and Location.
    31 KB (5,230 words) - 15:54, 8 December 2011
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[Strange mood#Failure|in ...[[legendary]] in that skill, and will then return to their normal life in the fortress with their newfound skill. A fortress can have at most one dwarf i
    33 KB (5,122 words) - 15:05, 11 March 2024
  • The following are sample starting builds provided by users. They may be as spe ...'s up in the air. Set to start training the moment goods are hauled inside the fort's entrance. Also does woodcutting as needed.
    28 KB (4,491 words) - 19:27, 27 January 2018
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[Strange mood#Failure|in ...[[legendary]] in that skill, and will then return to their normal life in the fortress with their newfound skill. A fortress can have at most one dwarf i
    30 KB (4,622 words) - 23:34, 27 November 2023