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Talk:Entity token
Festivals[edit]
From information Bay12 has shared with the DFHack core developers, entity names can be generated in one of two ways: there are "normal" names which directly use the entity's specific major/minor word selectors (built from the SELECT_SYMBOL+SUBSELECT_SYMBOL+CULL_SYMBOL tokens), and then there are "biased" names which use the global major word selectors (whose symbols are all hardcoded) and the entity's minor "MAIN" word selector. Based on an analysis of version 0.47.05 (I haven't checked the current version yet), the game seems to only generate biased names for festivals, which is why the raws have no effect. It's possible there are other cases as well, but it might take an hour or so of digging through a disassembly to find all of them. --Quietust (talk) 14:50, 13 January 2026 (UTC)