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v0.31:Fire imp/raw
[DESCRIPTION:A small humanoid surrounded by fire which they can hurl at their enemies.] [NAME:fire imp:fire imps:fire imp] [CASTE_NAME:fire imp:fire imps:fire imp] [CREATURE_TILE:'i'][COLOR:6:0:1] [LARGE_ROAMING][FREQUENCY:20] [BIOME:SUBTERRANEAN_LAVA] [UNDERGROUND_DEPTH:0:4] [POPULATION_NUMBER:15:30] [CLUSTER_NUMBER:3:4] [LARGE_PREDATOR] [FIREBREATH][FIREIMMUNE][LIKES_FIGHTING][MAGMA_VISION] [NOBREATHE] [CANOPENDOORS] [BONECARN] [PREFSTRING:terrifying features] [BODY:HUMANOID:TAIL:2EYES:2EARS:NOSE:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:4FINGERS:4TOES:FACIAL_FEATURES:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE] [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE] [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT] [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART] [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE] [TENDONS:LOCAL_CREATURE_MAT:SINEW:200] [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200] [HAS_NERVES] [NO_DRINK][NO_EAT][NO_SLEEP] [USE_MATERIAL_TEMPLATE:GOO:GOO_TEMPLATE] [BLOOD:LOCAL_CREATURE_MAT:GOO:LIQUID] [BODY_SIZE:0:0:6000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH] [ATTACK_SKILL:BITE] [ATTACK_VERB:bite:bites] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:MAIN] [ATTACK_FLAG_CANLATCH] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [EQUIPS] [ALL_ACTIVE] [NO_FEVERS] [HOMEOTHERM:10095] [SWIMS_INNATE][SWIM_SPEED:2500] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:RED:1] [TLCM_NOUN:skin:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:EYE:EYE] [TL_COLOR_MODIFIER:BLACK:1] [TLCM_NOUN:eyes:PLURAL] [SELECT_MATERIAL:ALL] [MULTIPLY_VALUE:3] [COLDDAM_POINT:NONE] [HEATDAM_POINT:NONE] [IGNITE_POINT:NONE] [IF_EXISTS_SET_MELTING_POINT:15000] [IF_EXISTS_SET_BOILING_POINT:20000] Need to make sure goo isn't solid at regular temperatures. [SELECT_MATERIAL:GOO]
[MELTING_POINT:10000]