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v0.31 Talk:Military tactics

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Presence in-game[edit]

Military tactics first appeared in .13 as an immigrant skill; presumably the same bug as Drunk, War Peasant, and Hunting Peasant immigrants, which was fixed in .14.

Presumably this skill is related to world generation populations and has no significance in-game, as dwarves would otherwise increase this skill when fighting, or perhaps as Militia Commander or Militia Captains.

I don't want to mark this article for deletion as I don't actually know if the skill still shows up. I don't even know for a fact that its appearance was/is a bug. --Nahno 00:13, 3 October 2010

Well, it just showed up in my .14 game (world gen'd in .12), if that helps any. --Romeofalling 04:03, 3 October 2010 (UTC)
Okay. Depending on the updater and the .12 data, that is consistent with a bug. I can't be bothered to ask Toady, though. --Nahno 16:24, 3
Shows up on migrants in .19. Ricree 20:48, 20 February 2011 (UTC)
Shows up on migrants in .25. [[User:eastc|eastc]

October 2010 (UTC)

It just showed up in my game too (world gen'd in .14, immigrant showed up with it in .16) Barbarossa6969 17:45, 14 October 2010 (UTC)

I've got this in .18. EddyP 17:48, 18 November 2010 (UTC)
Confirmed again here. I've got the suspicion that it isn't so much a bug, but rather a feature. It tells you tht this specific immigrant was a general or something, which is a quite nice information as I think.
I've also seen it in .18. Dwarf Therapist doesn't recognize it (calls it "UNKNOWN"). I figure I might as well appoint this dwarf as my Militia commander, since the choice is otherwise pretty arbitrary. Bognor 15:39, 16 January 2011 (UTC)
Seen in an immigrant glazer in .25 . by skap
Seen in immigrant waxworker in .31.25