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v0.34:Announcements.txt/raw

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BOX or DO_MEGA: the announcment will appear in a box and pause the game

P or PAUSE: the announcement will cause the game to pause R or RECENTER: the announcement will cause the game to recenter (if possible) A_D or A_DISPLAY: the announcement will be displayed in the main adventure announcement log (and on screen) D_D or D_DISPLAY: the announcement will be displayed in the main dwarf announcement log (and at the bottom) UCR or UNIT_COMBAT_REPORT: the announcement will be associated to the unit combat/hunting/sparring reports UCR_A or UNIT_COMBAT_REPORT_ALL_ACTIVE: the announcement will be associated to any active unit combat/hunting/sparring reports, but if there are no reports it will not create one

[REACHED_PEAK:A_D:D_D:BOX] [ERA_CHANGE:A_D:D_D:BOX] [ENDGAME_EVENT_1:A_D:D_D:BOX:P:R] [ENDGAME_EVENT_2:A_D:D_D:BOX:P:R] [FEATURE_DISCOVERY:A_D:D_D:BOX:P:R] [STRUCK_DEEP_METAL:A_D:D_D:BOX:P:R] [STRUCK_MINERAL:A_D:D_D] [STRUCK_ECONOMIC_MINERAL:A_D:D_D] [COMBAT_TWIST_WEAPON:A_D:UCR] [COMBAT_LET_ITEM_DROP:A_D:UCR] [COMBAT_START_CHARGE:A_D:UCR] [COMBAT_SURPRISE_CHARGE:A_D:UCR] [COMBAT_JUMP_DODGE_PROJ:A_D:UCR] [COMBAT_JUMP_DODGE_STRIKE:A_D:UCR] [COMBAT_DODGE:A_D:UCR] [COMBAT_COUNTERSTRIKE:A_D:UCR] [COMBAT_BLOCK:A_D:UCR] [COMBAT_PARRY:A_D:UCR] [COMBAT_CHARGE_COLLISION:A_D:UCR] [COMBAT_CHARGE_DEFENDER_TUMBLES:A_D:UCR] [COMBAT_CHARGE_DEFENDER_KNOCKED_OVER:A_D:UCR] [COMBAT_CHARGE_ATTACKER_TUMBLES:A_D:UCR] [COMBAT_CHARGE_ATTACKER_BOUNCE_BACK:A_D:UCR] [COMBAT_CHARGE_TANGLE_TOGETHER:A_D:UCR] [COMBAT_CHARGE_TANGLE_TUMBLE:A_D:UCR] [COMBAT_CHARGE_RUSH_BY:A_D:UCR] [COMBAT_CHARGE_MANAGE_STOP:A_D:UCR] [COMBAT_CHARGE_OBSTACLE_SLAM:A_D:UCR] [COMBAT_WRESTLE_LOCK:A_D:UCR] [COMBAT_WRESTLE_CHOKEHOLD:A_D:UCR] [COMBAT_WRESTLE_TAKEDOWN:A_D:UCR] [COMBAT_WRESTLE_THROW:A_D:UCR] [COMBAT_WRESTLE_RELEASE_LOCK:A_D:UCR] [COMBAT_WRESTLE_RELEASE_CHOKE:A_D:UCR] [COMBAT_WRESTLE_RELEASE_GRIP:A_D:UCR] [COMBAT_WRESTLE_STRUGGLE:A_D:UCR] [COMBAT_WRESTLE_RELEASE_LATCH:A_D:UCR] [COMBAT_WRESTLE_STRANGLE_KO:A_D:UCR] [COMBAT_WRESTLE_ADJUST_GRIP:A_D:UCR] [COMBAT_GRAB_TEAR:A_D:UCR] [COMBAT_STRIKE_DETAILS:A_D:UCR] [COMBAT_STRIKE_DETAILS_2:A_D:UCR] [COMBAT_EVENT_ENRAGED:A_D:UCR] [COMBAT_EVENT_STUCKIN:A_D:UCR] [COMBAT_EVENT_LATCH_BP:A_D:UCR] [COMBAT_EVENT_LATCH_GENERAL:A_D:UCR] [COMBAT_EVENT_PROPELLED_AWAY:A_D:UCR] [COMBAT_EVENT_KNOCKED_OUT:A_D:UCR] [COMBAT_EVENT_STUNNED:A_D:UCR] [COMBAT_EVENT_WINDED:A_D:UCR] [COMBAT_EVENT_NAUSEATED:A_D:UCR] [MIGRANT_ARRIVAL_NAMED:A_D:D_D:P:R] [MIGRANT_ARRIVAL:A_D:D_D:P:R] [DIG_CANCEL_WARM:A_D:D_D:P:R] [DIG_CANCEL_DAMP:A_D:D_D:P:R] [AMBUSH_DEFENDER:A_D:D_D:P:R] [AMBUSH_RESIDENT:A_D:D_D:P:R] [AMBUSH_THIEF:A_D:D_D:P:R] [AMBUSH_THIEF_SUPPORT_SKULKING:A_D:D_D:P:R] [AMBUSH_THIEF_SUPPORT_NATURE:A_D:D_D:P:R] [AMBUSH_THIEF_SUPPORT:A_D:D_D:P:R] [AMBUSH_MISCHIEVOUS:A_D:D_D:P:R] [AMBUSH_SNATCHER:A_D:D_D:P:R] [AMBUSH_SNATCHER_SUPPORT:A_D:D_D:P:R] [AMBUSH_AMBUSHER_NATURE:A_D:D_D:P:R] [AMBUSH_AMBUSHER:A_D:D_D:P:R] [AMBUSH_INJURED:A_D:D_D:P:R] [AMBUSH_OTHER:A_D:D_D:P:R] [AMBUSH_INCAPACITATED:A_D:D_D:P:R] [CARAVAN_ARRIVAL:A_D:D_D:P:R] [NOBLE_ARRIVAL:A_D:D_D:P:R] [D_MIGRANTS_ARRIVAL:A_D:D_D:P:R] [D_MIGRANT_ARRIVAL:A_D:D_D:P:R] [D_MIGRANT_ARRIVAL_DISCOURAGED:A_D:D_D] [D_NO_MIGRANT_ARRIVAL:A_D:D_D] [ANIMAL_TRAP_CATCH:A_D:D_D:P:R] [ANIMAL_TRAP_ROBBED:A_D:D_D:P:R] [MISCHIEF_LEVER:A_D:D_D:P:R] [MISCHIEF_PLATE:A_D:D_D:P:R] [MISCHIEF_CAGE:A_D:D_D:P:R] [MISCHIEF_CHAIN:A_D:D_D:P:R] [DIPLOMAT_ARRIVAL:A_D:D_D:P:R] [LIAISON_ARRIVAL:A_D:D_D:P:R] [TRADE_DIPLOMAT_ARRIVAL:A_D:D_D:P:R] [CAVE_COLLAPSE:A_D:D_D:P:R] [BIRTH_CITIZEN:A_D:D_D:P:R] [BIRTH_ANIMAL:A_D:D_D] [STRANGE_MOOD:A_D:D_D:P:R] [MADE_ARTIFACT:A_D:D_D:BOX:P:R] [NAMED_ARTIFACT:A_D:D_D:BOX:P:R] [ITEM_ATTACHMENT:A_D:D_D] [VERMIN_CAGE_ESCAPE:A_D:D_D:P:R] [TRIGGER_WEB:A_D:D_D:P:R] [MOOD_BUILDING_CLAIMED:A_D:D_D:P:R] [ARTIFACT_BEGUN:A_D:D_D:P:R] [MEGABEAST_ARRIVAL:A_D:D_D:BOX:P:R] [BERSERK_CITIZEN:A_D:D_D:P:R] [MAGMA_DEFACES_ENGRAVING:A_D:D_D] [ENGRAVING_MELTS:A_D:D_D] [MASTERPIECE_ARCHITECTURE:A_D:D_D] [MASTERPIECE_CONSTRUCTION:A_D:D_D] [MASTER_ARCHITECTURE_LOST:A_D:D_D] [MASTER_CONSTRUCTION_LOST:A_D:D_D] [ADV_AWAKEN:A_D:D_D] [ADV_SLEEP_INTERRUPTED:A_D:D_D] [ADV_REACTION_PRODUCTS:A_D:D_D] [CANCEL_JOB:A_D:D_D] [ADV_CREATURE_DEATH:A_D:D_D:UCR_A] [CITIZEN_DEATH:A_D:D_D:UCR_A] [PET_DEATH:A_D:D_D:UCR_A] [FALL_OVER:A_D:UCR_A] [CAUGHT_IN_FLAMES:A_D:UCR_A] [CAUGHT_IN_WEB:A_D:UCR_A] [UNIT_PROJECTILE_SLAM_BLOW_APART:A_D:UCR_A] [UNIT_PROJECTILE_SLAM:A_D:UCR_A] [UNIT_PROJECTILE_SLAM_INTO_UNIT:A_D:UCR_A] [VOMIT:A_D:UCR_A] [LOSE_HOLD_OF_ITEM:A_D:UCR_A] [REGAIN_CONSCIOUSNESS:A_D:UCR_A] [FREE_FROM_WEB:A_D:UCR_A] [PARALYZED:A_D:UCR_A] [OVERCOME_PARALYSIS:A_D:UCR_A] [NOT_STUNNED:A_D:UCR_A] [EXHAUSTION:A_D:UCR_A] [PAIN_KO:A_D:UCR_A] [BREAK_GRIP:A_D:UCR_A] [NO_BREAK_GRIP:A_D:UCR_A] [BLOCK_FIRE:A_D:UCR_A] [BREATHE_FIRE:A_D:UCR_A] [SHOOT_WEB:A_D:UCR_A] [PULL_OUT_DROP:A_D:UCR_A] [STAND_UP:A_D:UCR_A] [MARTIAL_TRANCE:A_D:D_D] [MAT_BREATH:A_D:UCR_A] [NIGHT_ATTACK_STARTS:A_D:D_D:BOX] [NIGHT_ATTACK_ENDS:A_D:D_D:BOX] [NIGHT_ATTACK_TRAVEL:A_D:D_D] [GHOST_ATTACK:A_D:D_D:UCR_A] [LAIR_HUNTER:A_D:D_D] [TRAVEL_SITE_DISCOVERY:A_D:D_D:BOX] [TRAVEL_SITE_BUMP:A_D:D_D] [ADVENTURE_INTRO:BOX] [CREATURE_SOUND:A_D] [CREATURE_STEALS_OBJECT:A_D:D_D] [FOUND_TRAP:A_D:D_D] [BODY_TRANSFORMATION:A_D:D_D] [INTERACTION_ACTOR:A_D:UCR] [INTERACTION_TARGET:A_D:UCR] [UNDEAD_ATTACK:A_D:D_D:BOX:P:R] [CITIZEN_MISSING:A_D:D_D:UCR_A] [PET_MISSING:A_D:D_D:UCR_A] [MARKET_CHATTER:A_D:D_D] [STRANGE_RAIN_SNOW:A_D:D_D] [STRANGE_CLOUD:A_D:D_D:P:R] [SIMPLE_ANIMAL_ACTION:A_D] [FLOUNDER_IN_LIQUID:A_D] [TRAINING_DOWN_TO_SEMI_WILD:A_D:D_D] [TRAINING_FULL_REVERSION:A_D:D_D:P:R] [ANIMAL_TRAINING_KNOWLEDGE:A_D:D_D] [SKIP_ON_LIQUID:A_D:UCR_A] [DODGE_FLYING_OBJECT:A_D:UCR_A]