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Editing 40d:Animal trap
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'''Animal traps''' are special [[trap]]s used to catch live [[vermin]] or [[fish]] from the [[river]], ''not'' (large) land [[animal]]s. Creating an animal trap requires a dwarf with the [[trapping]] [[labor]] designated, rather than [[carpentry]] or [[metalcrafting]], despite the fact that they are constructed at a [[carpenter's workshop]] or a [[metalsmith's forge]]. You may want to build separate workshops or forges to construct animal traps if you do it large scale, for if you do not have an unoccupied dwarf with the trapping skill active, work will grind to a halt as your carpenters and smiths wait for the construct animal trap job to be finished before they can get to their tasks. | '''Animal traps''' are special [[trap]]s used to catch live [[vermin]] or [[fish]] from the [[river]], ''not'' (large) land [[animal]]s. Creating an animal trap requires a dwarf with the [[trapping]] [[labor]] designated, rather than [[carpentry]] or [[metalcrafting]], despite the fact that they are constructed at a [[carpenter's workshop]] or a [[metalsmith's forge]]. You may want to build separate workshops or forges to construct animal traps if you do it large scale, for if you do not have an unoccupied dwarf with the trapping skill active, work will grind to a halt as your carpenters and smiths wait for the construct animal trap job to be finished before they can get to their tasks. | ||
− | Animal traps are stored by default in [[animal stockpile]]s when empty or containing an animal. They can be used for trapping animals in two ways - either by defining a Capture Live Land Animal task at the [[Kennel]]s or by {{k|b}}uilding them as an Ani{{k|m}}al Trap. | + | Animal traps are stored by default in [[animal stockpile]]s when empty or containing an animal. They can be used for trapping animals in two ways - either by defining a Capture Live Land Animal task at the [[Kennel]]s (which usually results in [[Vermin]] being captured) or by {{k|b}}uilding them as an Ani{{k|m}}al Trap. |
When used via the kennels, a dwarf with the Trapping [[labor]] enabled will pick up an animal trap and head to an area with nearby vermin. If he finds one he will bundle the animal into the trap and drop it. The trap will then be retrieved by a dwarf with Animal Hauling enabled and dropped in an animal stockpile. | When used via the kennels, a dwarf with the Trapping [[labor]] enabled will pick up an animal trap and head to an area with nearby vermin. If he finds one he will bundle the animal into the trap and drop it. The trap will then be retrieved by a dwarf with Animal Hauling enabled and dropped in an animal stockpile. |