v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Pet
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | Tame [[animal]]s can be adopted as '''pets''' by [[dwarves]]. |
− | {{ | + | On the animals screen ({{K|z}}-Animals), you can mark each animal as Available/Unavailable by selecting it and pressing {{K|Enter}}. |
− | + | Available large animals may be adopted by any [[dwarf]], but tame [[vermin]] will only be adopted by dwarves who like that animal. | |
− | + | [[Tame]] animals that are not already pets are treated as livestock, and you can ready them for slaughter (at the [[butcher's shop]]) on the same screen. If a tame animal dies by any means other than slaughtering at a butcher's shop, it cannot be butchered; once its corpse rots away, its [[bone]]s and [[skull]] be used to make objects. Once an animal has been adopted as a pet, it will be given a name, and can no longer be slaughtered. It will also stop hanging out in meeting area [[zone]]s and [[room]]s, preferring instead to follow their owner. | |
− | |||
− | + | [[Cat]]s are shown as "Uninterested", because cats choose their owners. They will not choose an owner if kept in a [[cage]], although they might choose one in the midst of being transferred to the cage. Another way to keep the fort from being littered with pet cats is to turn them into [[kitchen|+Kitten Tallow Biscuits+]]. | |
− | [[ | + | [[Dog]]s can be trained at the [[kennel]] as either war dogs or hunting dogs. Trained dogs can be assigned to a specific dwarf via that dwarf's [[preference]] menu ({{k|v}}-{{k|p}}-{{k|e}}, "Assign trained animal"). Trained dogs will follow their trainer around until they are assigned to someone else (or caged or chained). |
− | [[ | + | [[Immigrant]]s often arrive with one or more pet animals (limited to dogs, cats, [[cow]]s, [[horse]]s, [[mule]]s, or [[donkey]]s). The offspring of pets are always tame but not themselves pets. However, they will follow their mother's owner around until they are trained, become someone else's pet, or are caged or chained. |
− | + | Pets, like other tame (any?) animals, will die of old age eventually, although this usually takes over a decade. | |
− | |||
− | Pets, like other animals, will die of old age eventually, although this usually takes over a decade. | ||
===Advantages/disadvantages=== | ===Advantages/disadvantages=== | ||
Line 20: | Line 17: | ||
* The pet will follow their owner everywhere, and cannot be assigned to a [[cage]] or [[restraint]]. | * The pet will follow their owner everywhere, and cannot be assigned to a [[cage]] or [[restraint]]. | ||
* Death of a pet makes its owner unhappy, though less so than death of a friend or family member. | * Death of a pet makes its owner unhappy, though less so than death of a friend or family member. | ||
− | * Dead pets should be buried in a [[coffin]], or the owner will be | + | * Dead pets should be buried in a [[coffin]], or the owner will be more upset. |
− | * Pets can't be eaten unless the owner | + | * Pets can't be eaten unless the owner is dead (the animal keeps its name but is no longer a pet). |
===Effects on performance=== | ===Effects on performance=== | ||
− | Depending on the computer, having a lot of pets can make an impact on [[FPS]]. This is one of the greatest dangers posed by a catsplosion, but tests have shown that killing a relatively small number of pets can significantly affect performance. | + | Depending on the computer, having a lot of pets can make an impact on [[FPS]]. This is one of the greatest dangers posed by a [[catsplosion]], but tests have shown that killing a relatively small number of pets can significantly affect performance. |
===Oddities=== | ===Oddities=== | ||
* Chained or restrained animals marked as Available will be released when they are adopted, though [[cat]]s which adopt an owner while being chained/caged will not be released, resulting in a negative [[thought]]. | * Chained or restrained animals marked as Available will be released when they are adopted, though [[cat]]s which adopt an owner while being chained/caged will not be released, resulting in a negative [[thought]]. | ||
− | * If an animal is marked as Available and it dies before it is adopted, it will be buried in a coffin as if it were a pet. | + | * If an animal is marked as Available and it dies before it is adopted, it will be buried in a coffin as if it were a pet.{{version|0.28.181.40d}} |
− | * Cats which adopt owners will not be buried in coffins, instead being hauled to refuse stockpiles and left to rot, resulting in a negative thought. Cats which arrive with [[migrant]]s are buried properly when they die. | + | * Cats which adopt owners will not be buried in coffins, instead being hauled to refuse stockpiles and left to rot, resulting in a negative thought.{{version|0.28.181.40d}} Cats which arrive with [[migrant]]s are buried properly when they die. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | [[Category:Creatures]] |