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Editing 40d:Pregenerated worlds/0.28.181.40d
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===CPU-friendly starting location=== | ===CPU-friendly starting location=== | ||
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* Magma is provided by the magma pool in the top left corner. In my experience, magma pools do not slow the game down as much as magma pipes do. | * Magma is provided by the magma pool in the top left corner. In my experience, magma pools do not slow the game down as much as magma pipes do. | ||
* The entire area is totally flat! | * The entire area is totally flat! | ||
+ | |||
+ | '''Note''': I have not actually dug into the siltstone layer yet (or used reveal.exe), so the claims below that said siltstone layers contains iron ore and fuel are just guesses! | ||
[[Image:Cpu_friendly_location.png|800px]] | [[Image:Cpu_friendly_location.png|800px]] | ||
* '''Trees''': Yes, lots of them. | * '''Trees''': Yes, lots of them. | ||
− | * '''Ores''': | + | * '''Ores''': There should be plenty of iron ore in the siltstone layer. |
* '''Flux''': There is marble on the left and top borders | * '''Flux''': There is marble on the left and top borders | ||
* '''Magma''': There is a magma pool in the top left. | * '''Magma''': There is a magma pool in the top left. | ||
Line 33: | Line 26: | ||
Be careful to avoid a forest fire (fire imps and lots of trees don't mix!), otherwise your whole party of seven might burn up before your first summer! | Be careful to avoid a forest fire (fire imps and lots of trees don't mix!), otherwise your whole party of seven might burn up before your first summer! | ||
+ | |||
+ | [[category: version 0.28.181.40d]] | ||
===Resource rich starting location=== | ===Resource rich starting location=== | ||
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* '''Sand''': Covering all but the mountainous left edge | * '''Sand''': Covering all but the mountainous left edge | ||
* '''Neighbors''': Dwarves, Humans, Elves, Goblins | * '''Neighbors''': Dwarves, Humans, Elves, Goblins | ||
+ | |||
+ | [[category: version 0.28.181.40d]] | ||
===Teyo Anetha (no Goblins)=== | ===Teyo Anetha (no Goblins)=== | ||
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Name Seed: 2864375868 | Name Seed: 2864375868 | ||
− | + | ===The Kind Swamps=== | |
[[Image:Teyo Anetha.gif|thumb|right]] | [[Image:Teyo Anetha.gif|thumb|right]] | ||
− | You'll get: trees, sand, magma, flux, bauxite, coal, all types of metal ore, [[alligator]]s, [[carp]], some other fish and NO goblins. | + | You'll get: trees, sand, magma, flux, bauxite, coal, all types of metal ore, [[alligator]]s, [[carp]]s, some other fish and NO goblins. |
If you don't mind leaving the mountains and travelling down the rivers through 'The Outrageous Forest' of the elves, you will find here a nice locations with an interesting scenery. The rivers form two natural freshwater lakes, a small waterfall and there is an underground magma pipe to be discovered. The only obstacles are the aquifers and probably the local wildlife. And the place is called 'The Kind Swamps', too (warm, temperate freshwater swamp, heavily forested, thick vegetation, mirthful). | If you don't mind leaving the mountains and travelling down the rivers through 'The Outrageous Forest' of the elves, you will find here a nice locations with an interesting scenery. The rivers form two natural freshwater lakes, a small waterfall and there is an underground magma pipe to be discovered. The only obstacles are the aquifers and probably the local wildlife. And the place is called 'The Kind Swamps', too (warm, temperate freshwater swamp, heavily forested, thick vegetation, mirthful). | ||
Line 67: | Line 64: | ||
===Thadar Alu=== | ===Thadar Alu=== | ||
world_gen.txt file: | world_gen.txt file: | ||
− | {{ | + | {{Game_Data|Created in DF v0.28.181.40d. |
[WORLD_GEN] | [WORLD_GEN] | ||
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[VOLCANISM_RANGES:0:0:0] | [VOLCANISM_RANGES:0:0:0] | ||
}} | }} | ||
+ | ===The Barbs of Zeal=== | ||
+ | [[Image:Barbs of Zeal.jpg|thumb|right]] | ||
+ | |||
+ | A 3x3 location that has everything you'll ever want for except for bauxite and silk. Goblins provide an excellent source of iron. | ||
+ | |||
+ | * '''Trees''': A few | ||
+ | * '''Ores''': Copper, gold. Little iron | ||
+ | * '''Flux''': Lots of marble | ||
+ | * '''Magma''': Surface magma pipe | ||
+ | * '''Fuel''': Magma, trees | ||
+ | * '''Water''': Underground river, underground pool | ||
+ | * '''Sand''': Black sand on surface | ||
+ | * '''Neighbors''': Dwarves, Humans, Elves, Goblins | ||
+ | * '''Bottomless Pit''': On surface | ||
+ | * '''HFS''': Enough said | ||
+ | * '''Does not have''': Bauxite, magnetite, cave, aquifer, giant cave spiders | ||
+ | |||
+ | [[category: version 0.28.181.40d]] | ||
===Good Mix of Resources=== | ===Good Mix of Resources=== | ||
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Seed: 2814973378, Size: LARGE, Minimum Volcano Number set to 18 | Seed: 2814973378, Size: LARGE, Minimum Volcano Number set to 18 | ||
− | [[Image: | + | [[Image:Good Location.jpg]] |
An 8x3 area, covering the edge of a mountain range and a woodland plain. A brook divides the two main biomes, and the map is completely flat East of it. Surroundings are hot (the murky pools do '''not''' evaporate) and wilderness. Wide variety of local wildlife, magma creatures are contained until you tap the pipe. Occasionally world gen can create an underground goblin road running just east of the Magma. With a larger area you could also include an underground river, a chasm and a pit, although they would all be deep inside the mountain. | An 8x3 area, covering the edge of a mountain range and a woodland plain. A brook divides the two main biomes, and the map is completely flat East of it. Surroundings are hot (the murky pools do '''not''' evaporate) and wilderness. Wide variety of local wildlife, magma creatures are contained until you tap the pipe. Occasionally world gen can create an underground goblin road running just east of the Magma. With a larger area you could also include an underground river, a chasm and a pit, although they would all be deep inside the mountain. | ||
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* '''Neighbors''': Dwarves, Humans, Elves, Goblins | * '''Neighbors''': Dwarves, Humans, Elves, Goblins | ||
* '''Adamantine/HFS''': Central, deep down near the edge of the Mountain | * '''Adamantine/HFS''': Central, deep down near the edge of the Mountain | ||
− | + | * '''Does not have''': Cave, aquifer, underground river, chasm/pit, sand | |
− | * '''Does not have''': Cave, aquifer | ||
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