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Editing 40d:Region
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− | + | Dwarf Fortress allows you to build a fortress in a variety of different regions, with advantages and disadvantages for fort-building. Different regions may have different creatures and different features, depending on how forested or mountainous the region is, climate, presence of a river, and good/evil alignment. | |
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− | + | A rough list of region types follows. This list should be considered incomplete and should be added to whenever you discover a new region type. The threat matrix from the old wiki is deprecated and should be replaced from new Surroundings data. | |
− | ''' | + | '''Common Biomes''' |
− | + | ''See [[biomes]] for a complete list of combinations.'' | |
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− | ''See [[ | ||
* [[Mountain]] | * [[Mountain]] | ||
− | * [[Temperate]] | + | * [[Temperate broadleaf]] forest |
− | * [[ | + | * [[Temperate conifer]] forest |
− | + | * [[Temperate savanna]] | |
− | + | * [[Temperate shrubland]] | |
− | * [[ | ||
− | * [[ | ||
* [[Sand desert]] | * [[Sand desert]] | ||
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− | + | '''Temperature''' | |
− | '' | + | |
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* Cold | * Cold | ||
* Temperate | * Temperate | ||
* Warm | * Warm | ||
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− | + | '''Trees''' | |
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* <span style="background-color:black;color:Red;font-family:Courier New"> None </span> | * <span style="background-color:black;color:Red;font-family:Courier New"> None </span> | ||
− | * | + | * Scarce |
− | * | + | * Sparse |
* <span style="background-color:black;color:Lime;font-family:Courier New"> Woodland </span> | * <span style="background-color:black;color:Lime;font-family:Courier New"> Woodland </span> | ||
− | * | + | * Heavily Forested |
+ | |||
+ | '''Other Vegetation''' | ||
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* <span style="background-color:black;color:Red;font-family:Courier New"> None </span> | * <span style="background-color:black;color:Red;font-family:Courier New"> None </span> | ||
− | * | + | * Scarce |
− | * | + | * Moderate |
− | * | + | * Thick |
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− | + | {| style="border: 0px; padding: 0px; margin: 0px; background: black" | |
− | + | |+ Surroundings | |
| || <span style="color: #fff">'''Benign'''</span> || <span style="color: #fff">'''Neutral'''</span> || <span style="color: #fff">'''Savage'''</span> | | || <span style="color: #fff">'''Benign'''</span> || <span style="color: #fff">'''Neutral'''</span> || <span style="color: #fff">'''Savage'''</span> | ||
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− | + | * ''Note:'' With the new Embark interface, it is possible to start in a local region containing ALL THREE alignments of terrain type (good, evil, and neutral). | |
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==See also== | ==See also== | ||
− | * [[ | + | * [[Biomes]] |
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− | + | [[Category:World]] | |
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