v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Status
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | Pressing {{key|z}} during [[Dwarf_Fortress_Mode]] brings up the status screen. | |
− | |||
− | |||
− | |||
− | Pressing {{key|z}} during [[ | ||
This screen contains a large amount of useful information about your fortress and its residents. | This screen contains a large amount of useful information about your fortress and its residents. | ||
− | |||
− | |||
=== Menu Bar === | === Menu Bar === | ||
− | Along the top of the status screen, are various choices for sub-menus. Each can be highlighted with {{key|4}} and {{key|6}}, and then selected with {{key| | + | Along the top of the status screen, are various choices for sub-menus. Each can be highlighted with {{key|4}} and {{key|6}}, and then selected with {{key|enter}}. The menu bar consists of the following options: |
* [[Animals]] - The Animal Status screen allows you to manipulate animals belonging to your dwarves. | * [[Animals]] - The Animal Status screen allows you to manipulate animals belonging to your dwarves. | ||
− | * [[Kitchen]] - The Kitchen Status screen allows you to set cooking | + | * [[Kitchen]] - The Kitchen Status screen allows you to set cooking and brewing permissions for any ingredients currently in your fortress. |
* [[Stone]] - The Stone Status screen allows you alter permissions on various types of stones that may be reserved for specific uses by default. | * [[Stone]] - The Stone Status screen allows you alter permissions on various types of stones that may be reserved for specific uses by default. | ||
− | * | + | * Stocks - The Stocks Status screen allows you examine the number of various items that your fortress and its residents possess. |
− | * | + | * Justice - The Justice Status screen becomes available once you have a Sheriff. It allows you to examine any dwarves currently incarcerated, as well as their crime and sentence. |
− | |||
− | |||
− | === Main Status Screen === | + | === Main Status Screen=== |
This is the screen that appears by default when you press {{key|z}}. | This is the screen that appears by default when you press {{key|z}}. | ||
It lists a bunch of useful information, and grows more useful as your dwarves gain skills. | It lists a bunch of useful information, and grows more useful as your dwarves gain skills. | ||
− | * The upper left hand corner lists the amount of | + | * The upper left hand corner lists the amount of wealth created by your fortress. Presumably, this is one of the ways that the game calculates how advanced your fortress is, for determining how likely you are to receive [[immigrants]], get be[[siege]]d, or get better trade goods from [[caravan]]s. Note that this figure will only show if you have a [[broker]] with [[appraisal]]. |
− | * Below that, the status screen lists trade information. | + | * Below that, the status screen lists trade information. Again, this requires a broker with appraisal. |
− | + | * Below that, you will see a list of your food stores. These all come with question marks, until you have a [[Bookkeeper]] with the [[Record_keeper]] skill. Depending on how skilled he is, and how accurate you want the counts, you will get better numbers. | |
− | |||
− | |||
− | |||
− | * Below that, you will see a list of your food stores. These all come with question marks, until you have a [[ | ||
** TODO: Include some sort of statistics as to how many units of food/drink a dwarf consumes per meal/drink/season/year/etc. | ** TODO: Include some sort of statistics as to how many units of food/drink a dwarf consumes per meal/drink/season/year/etc. | ||
− | + | * The rest of the screen is taken up by your population display, indicating the number of dwarves in your fortress, and their occupations. Only the dwarves' most skilled occupation counts for this screen. It allows you to see at a glance who you have available, which gets increasingly useful the larger your population grows. | |
− | * The rest of the screen is taken up by your population display, indicating the number of dwarves in your fortress, and their occupations. Only the dwarves' most skilled occupation counts for this screen. It allows you to see at a glance who you have available, which gets increasingly useful the larger your population grows | ||
− | |||
=== Animal Status Screen === | === Animal Status Screen === | ||
− | + | TODO | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Kitchen Status Screen === | === Kitchen Status Screen === | ||
− | |||
− | + | TODO | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Stone Status Screen === | === Stone Status Screen === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | TODO | |
=== Stocks Status Screen === | === Stocks Status Screen === | ||
− | |||
− | |||
− | |||
− | + | TODO | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Justice Status Screen === | === Justice Status Screen === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | TODO | ||
− | + | [[Category:Interface]] |