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Editing 40d Talk:Building designer
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I wanted to get a legendary Architect (just because it is cool, OK?). Anyway, I enabled ONLY the architect labor, nothing else and designated a lot of one square roads. Now my dwarf is legendary in Architecture but also (surprising to me) Adept Mason! Figure that one out! Roads don't require a mason, do they? Can anyone confirm this?--[[User:Kwieland|Kwieland]] 09:36, 27 February 2009 (EST) | I wanted to get a legendary Architect (just because it is cool, OK?). Anyway, I enabled ONLY the architect labor, nothing else and designated a lot of one square roads. Now my dwarf is legendary in Architecture but also (surprising to me) Adept Mason! Figure that one out! Roads don't require a mason, do they? Can anyone confirm this?--[[User:Kwieland|Kwieland]] 09:36, 27 February 2009 (EST) | ||
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==Building with Soap== | ==Building with Soap== | ||
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== Architecture Value == | == Architecture Value == | ||
− | I highly suspect that the value of a designed building is multiplied by the '''sum''' of the architecture and construction quality | + | I highly suspect that the value of a designed building is multiplied by the '''sum''' of the architecture and construction quality (using the same 1x/2x/3x/4x/5x/12x scale as with [[item quality]]) - a [[well]] having both masterwork design and construction boosts my architectural value by 24 times the value of its components (which, considering two of them are adamantine artifacts, amounts to over ''80 million'' dwarfbucks). --[[User:Quietust|Quietust]] 22:10, 29 October 2009 (UTC) |
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