v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Impala
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Impalas''' are wild [[Creature|animals]] found in [[tropical]] [[savanna]]s and [[grassland]]s, where they appear in herds of 5-10 individuals. These herbivores are a little smaller than the average [[dwarf]] and are entirely benign, doing little but | + | '''Impalas''' are wild [[Creature|animals]] found in [[tropical]] [[savanna]]s and [[grassland]]s, where they appear in herds of 5-10 individuals. These herbivores are a little smaller than the average [[dwarf]] and are entirely benign, doing little but meander about aimlessly through your surroundings, just waiting to be taken down by a [[hunter]] or [[squad]] and only rarely retaliating with bites and kicks. Newborn impalas are known as ''fauns''. |
Impalas can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into low-value exotic [[pet]]s. They give equivalent returns to [[goat]]s when [[butcher]]ed. When trained, they become [[grazer]]s, and as such must be assigned to a patch of [[grass]] in order to not have them starve. | Impalas can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into low-value exotic [[pet]]s. They give equivalent returns to [[goat]]s when [[butcher]]ed. When trained, they become [[grazer]]s, and as such must be assigned to a patch of [[grass]] in order to not have them starve. |