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Editing Intelligent undead
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Each type of intelligent undead is given a set of 1-5 [[magic]]al powers, with the possibility of acquiring more if they are raised multiple times by different necromancers. Undead may target themselves with their own powers, which has niche applications. The following powers have been reported: | Each type of intelligent undead is given a set of 1-5 [[magic]]al powers, with the possibility of acquiring more if they are raised multiple times by different necromancers. Undead may target themselves with their own powers, which has niche applications. The following powers have been reported: | ||
− | + | *'''Blisters''' – Causes the target to grow blisters all over their bodies. Does not hamper fighting ability, making it mostly useless in a fight. | |
− | + | *'''Dizziness''' – The target is affected by dizziness, possibly inconveniencing them in combat. | |
− | + | *'''Pain''' – The target is afflicted with pain, to the point of being stunned by it. | |
− | + | *'''Suffocate''' – Causes the target to become winded. Does not last long enough to kill by suffocation, but will make the target take longer to take actions. | |
− | + | *'''Bleeding''' – The target suffers [[blood]] damage across the body. Can stack, leading to death by blood loss if multiple undead use it on the same target. | |
− | + | *'''Sicken''' – The target becomes nauseated and starts [[vomit]]ing, leaving them vulnerable. | |
− | + | *'''Blind''' – The undead deprives its victim of sight temporarily, making them appear as if blind. In adventurer mode, it appears to have a typo, giving the message "You your sight is fading!"{{bug|11858}} Creatures with {{token|EXTRAVISION}} are immune to this power. | |
− | + | *'''Rot''' – A random body part of the target will suffer minor necrosis. Can lead to extreme [[fun]] if the body part ends up being your adventurer's eyes. | |
− | + | *'''Paralysis''' – The target is completely paralyzed. Generally leads to near-instant death in most creatures, as paralysis of the diaphragm leads to suffocation. | |
− | + | *'''Raise Fog''' – The undead changes the weather to create a temporary fog, limiting vision. | |
− | + | *'''Ice Bolt''' – The undead launches a sharpened bolt of [[ice]] at the target, causing varying physical harm. | |
− | + | *'''Vanish''' – The undead immediately enters stealth, becoming invisible. Players are unable to retaliate, block, or dodge against the undead's attacks, due to not being able to target them, but may hit them with [[Thrower|thrown]] items. Creatures with {{token|EXTRAVISION}} can see the undead normally, negating the power. | |
− | + | *'''Propel Away''' – The undead blasts the target with force, launching them away from it. Effect varies on the foe's weight; smaller creatures can be seriously injured if they impact with a surface, while heavier targets can resist or flat-out shrug off the blow. Can be used to free the undead from a grapple. | |
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== Getting intelligent undead citizens == | == Getting intelligent undead citizens == |