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Editing Masterwork:Orcish items

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{{Quality|Exceptional|21:07, 28 April 2013 (UTC)}}
 
{{av}}
 
{{av}}
 
<br />
 
<br />
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|}
 
|}
  
The material of a Society Weapon is determined by the material of the primary melee weapon reagent "*".
+
* The material of a Society Weapon is determined by the material of the primary melee weapon reagent.
 
+
^ Society Weapons are gear kits assembled by warriors, not forged by smiths.  The "^" skill is the one that determines the weapon quality.
Society Weapons are gear kits assembled by warriors, not forged by smiths.  The "^" skill is the one that determines the weapon quality.
 
  
 
===Blueprints and Workers===
 
===Blueprints and Workers===
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! Reuse
 
! Reuse
 
! Notes
 
! Notes
|-
 
| Glassblower blueprint
 
| Ashland glassblower
 
| Ornamental stained glass <br> Weapons grade [[Metal#Alternate_Metal-like_Materials|volcanic glasses]]
 
| Trade with Ashland Elf allies
 
| Used in building
 
|
 
|-
 
| Nethermill blueprint
 
| Underdark nethermill
 
| Gear from cavern materials
 
| Trade with Deep Drow allies
 
| Used in building
 
|
 
|-
 
| Legion blueprint
 
| Legion Auxilla Outpost
 
| Dwarven style weapons <br> Legion arms kits
 
| Trade with Chaos Legion allies
 
| Used in building
 
|
 
|-
 
| Tavern blueprint
 
| Buccaneer Tavern
 
| Human-style musical effects <br> Gambling
 
| Trade with Human Buccaneer allies
 
| Used in building
 
|
 
 
|-
 
|-
 
| Ancient foundry blueprint
 
| Ancient foundry blueprint
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| Caravanserai blueprint
 
| Caravanserai blueprint
 
| Common bazaar <br> Arms bazaar <br> Farmers bazaar <br> Shadowbroker
 
| Common bazaar <br> Arms bazaar <br> Farmers bazaar <br> Shadowbroker
| Sell junk, buy stuff, obtain coins
+
| Light industry, wicker, poisons, darts, thievery
| Raid merchants
+
| Raid merchants, kobolds
 
| Used in building
 
| Used in building
| Buy extra blueprints at Shadowbroker
+
| Can also immigrate at Shadowbroker
 
|-
 
|-
 
| Goblin migrant
 
| Goblin migrant
 
| Stonecutter shanty <br> Sawmill shanty <br> Tinkerer shanty
 
| Stonecutter shanty <br> Sawmill shanty <br> Tinkerer shanty
| Light industry, batch bins blocks and barrels, guns
+
| Sell junk, buy stuff, obtain coins
| Raid merchants, goblins
+
| Raid merchants
 
| Used in building
 
| Used in building
| Also immigrate at Shadowbroker
+
| Can buy extra blueprints at Shadowbroker
 
|-
 
|-
 
| Kobold migrant
 
| Kobold migrant
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| Raid merchants, kobolds
 
| Raid merchants, kobolds
 
| Used in building
 
| Used in building
| Also immigrate at Shadowbroker
+
| Can also immigrate at Shadowbroker
 
|-
 
|-
 
| Human captive
 
| Human captive
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! Reuse
 
! Reuse
 
! Notes
 
! Notes
|-
 
| Raiding Ship
 
| Raiders Drydock
 
| Needed for "Raid" Reactions
 
| Craft at Drydock
 
| Lost if raid is unsuccessful (50%)
 
|
 
|-
 
| Weapons Kit
 
| Raiders Drydock
 
| Needed for "Raid" Reactions
 
| Collect weapons at Drydock
 
| May be lost on raid (50%)
 
|
 
 
|-
 
|-
 
| Dwarven exquisite toolkit
 
| Dwarven exquisite toolkit
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| Consumed on use
 
| Consumed on use
 
|  
 
|  
|-
 
| Human versatile toolkit
 
| Tinkerer <br> Heavy Weaponry
 
| Guns <br> Cannons
 
| Raid humans <br> Shadowbroker
 
| Consumed on use
 
|
 
|-
 
| Elven enchanted toolkit
 
| Fletcher <br> Damasc
 
| Enchanted arrows <br> Chainmail
 
| Raid elves <br> Shadowbroker
 
| Consumed on use
 
|
 
|-
 
| Drowen bonemold toolkit
 
| Fletcher <br> Tribal warcrafter
 
| Enchanted arrows <br> Runerobes
 
| Raid drow <br> Shadowbroker
 
| Consumed on use
 
|
 
|-
 
| Automaton Parts
 
| Heavy Weaponry
 
| Grenades
 
| Kill automatons
 
| Consumed on use
 
| Can also sell to Shadowbroker
 
 
|}
 
|}

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