v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Pressure plate
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 16: | Line 16: | ||
The first two can be set to trigger on the presence or absence of liquids, or any particular fluid level range. The latter two can only trigger on present weight within a user-configured range (though they can be set to 'untrigger' when a weight is removed). | The first two can be set to trigger on the presence or absence of liquids, or any particular fluid level range. The latter two can only trigger on present weight within a user-configured range (though they can be set to 'untrigger' when a weight is removed). | ||
− | |||
− | |||
Pressure plates are sensitive to some creatures and uninfluenced by others (see [[#Unusual triggers|Unusual Triggers]]). They are not sensitive to inert weight or [[trapavoid]] creatures. Pressure plates trigger when the accumulated weight of detected creatures reaches a threshold specified by the player (see [[#Choosing Weights|Choosing Weights]]). | Pressure plates are sensitive to some creatures and uninfluenced by others (see [[#Unusual triggers|Unusual Triggers]]). They are not sensitive to inert weight or [[trapavoid]] creatures. Pressure plates trigger when the accumulated weight of detected creatures reaches a threshold specified by the player (see [[#Choosing Weights|Choosing Weights]]). |