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13 March 2025
14:54 | Slab diffhist -4 GeloMor talk contribs |
07:14 | Template:Current/version diffhist 0 Lethosor talk contribs 51.07 |
12 March 2025
m 20:16 | Creature token diffhist +69 Qeveren talk contribs →Tokens: Linked BY_CATEGORY, BY_TYPE, BY_TOKEN to body token entries for clarity |
10 March 2025
05:52 | Grate diffhist +154 CWillBloom talk contribs added statement about falling fruit and rain interaction with grates. added a verify label for the rain interaction though, I ran some experiments but I'm relatively new so I'm not sure my methods will hold up to scrutiny |
05:47 | Trap diffhist +24 二代 talk contribs i just found out that magma can be used to remove the body instead of manual labor ... amazingly useless information is it not? |
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00:08 | Water 2 changes history +119 [CWillBloom (2×)] | |||
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00:08 (cur | prev) +99 CWillBloom talk contribs grammar edit and added info about adventurer mode | ||||
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00:03 (cur | prev) +20 CWillBloom talk contribs wikilinks and fun edit |
9 March 2025
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23:26 | Water 2 changes history +64 [CWillBloom (2×)] | |||
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23:26 (cur | prev) +9 CWillBloom talk contribs additional wikilink improvements and copyedits | ||||
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23:08 (cur | prev) +55 CWillBloom talk contribs wikilinks and copyedits |
17:11 | Millstone diffhist 0 CWillBloom talk contribs converted section titles to sentence case |
8 March 2025
7 March 2025
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13:29 | Trap 3 changes history +104 [Quietust; Dr.Eli (2×)] | |||
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13:29 (cur | prev) +67 Quietust talk contribs →Weapon trap | ||||
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12:47 (cur | prev) -10 Dr.Eli talk contribs →Weapon trap: Bows require arrows, just like crossbows. The language makes it seem as if crossbows would work in a trap without ammunition. | |||
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12:44 (cur | prev) +47 Dr.Eli talk contribs →Weapon trap: ammunition is automatically added and does not need to be selected. A weapon trap can be either a crossbow, a bow, or both. |