v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Tomb
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
{{av}} | {{av}} | ||
− | [[ | + | {{Quality|Exceptional|16:43, 15 June 2010 (UTC)}} |
+ | [[Image:MagmaTomb.png|thumb|right|It is the dream of every dwarf – whether King of the Mountain Home or lowly peasant – to sleep in the blood of the Mountain forever.]] | ||
+ | A '''tomb''' is a [[room]] designated from a [[coffin|coffin (or casket or sarcophagus)]]. A tomb can be assigned to a specific [[dwarf]], or to no dwarf at all. The primary function of tombs is to keep [[noble]]s [[thought|happy]]: certain nobles demand their own tomb, and the more self-important the noble is, the higher the [[room#Specific_room_quality_grades|quality]] they will require. In some circumstances a [[noble]] will get an unhappy [[thought]] if an "inferior" dwarf has a higher-quality tomb, however it is unclear what quality threshold the tomb must be to trigger the thought. Nobles may also store certain favored objects in their tombs. | ||
− | + | The quality levels of tombs goes as: | |
− | |||
− | |||
− | The quality levels of tombs | ||
* Grave | * Grave | ||
Line 14: | Line 12: | ||
* Fine Tomb | * Fine Tomb | ||
* Mausoleum | * Mausoleum | ||
− | |||
− | |||
− | + | Dwarves that have been assigned to tombs will retain all of their possessions when they die, and other dwarves will place them in the tomb - it can be a good idea to keep a [[container|chest and cabinet]] in the tomb to ensure that all of the items fit; otherwise, all of the dwarf's possessions will be inherited by his/her [[marriage|spouse]] (if one exists) or simply become unowned. | |
− | Making a tomb for every dwarf in your fortress can be time | + | Making a tomb for every dwarf in your fortress can be time consuming. More convenient than creating tombs for common dwarves is to designate coffins for {{k|b}}urial – a dwarf who dies will be placed in a randomly available coffin set for burial, unless he or she has a tomb assigned. This reduces negative thoughts and eliminates [[miasma]]. Of course, it's also important to make sure that the dwarf doing the burial isn't running into the middle of a battlefield to do so. |
== Adventure mode == | == Adventure mode == | ||
− | + | There are also human made structures called tombs, marked as {{Raw Tile|0|0:0:1}} on world map; they usually take the form of pyramid varying in size and internal composition. Inside are [[statue]]s of random creatures, [[slab]]s with writing on them, [[Corpse|skeletons]] everywhere, [[weapon trap]]s, various [[item]]s, and one or more [[coffin]]s in the middle of the main room. The coffins contain named corpses, unlike the others lying around them. Tombs, if [[Mummy|disturbed]], may prove to be [[fun]] (notably, through curses). | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Translation | {{Translation | ||
| dwarven = rakust | | dwarven = rakust | ||
Line 40: | Line 27: | ||
}} | }} | ||
+ | {{Rooms}} | ||
{{World}} | {{World}} | ||
− | + | {{Category|Rooms}} | |
− | {{Category| |