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Editing User:Triggs

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=Mini Textile Industry Stockpile Settings=
+
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This will give you some help optimising the stockpiles for your Textile Industry.
 
It is *not* all inclusive, but just covers plant fibers and wool.  Making the dye and using metal threads are outside the scope of this section.<br />
 
You should have:
 
*A stockpile around your [[Farmer's Workshop]]
 
*A stockpile around your [[Dyer's shop]]
 
*A stockpile around your [[Loom]]
 
*A stockpile around your [[Clothier's Shop]]
 
*An output stockpile for finished backpack/clothing/quiver/rope/bag.
 
 
 
For the '''Farmer's Workshop stockpile''', customise the stockpile as follows:
 
*'''{{K|e}}nable Food and Refuse''' - select each one and hit {{K|e}} for enable.
 
*'''{{K|d}}isable other top-level categories'''
 
*'''{{K|f}}orbid all subtypes of Food except Plants''' - You can also select Food, hit {{K|b}} for Block All, then move to Food->Plants and press {{K|p}} for Permit.
 
*'''{{K|f}}orbid all subtypes of Plants except [[Pig tail]] and [[Rope reed]]'''
 
*'''Forbid all subtypes of refuse except''' Refuse->Hair/Wool.
 
*Now hit {{K|Esc}} to exit the custom settings.
 
 
 
 
 
For the '''Dyer's shop stockpile''', use the same commands but:
 
*'''{{K|e}}nable Cloth and Food''' - select each one and hit {{K|e}} for enable.
 
*'''Disable other top-level categories''' if they aren't already disabled.
 
*'''{{K|f}}orbid all metal subtypes of Cloth.'''
 
*'''{{K|f}}orbid all subtypes of Food except Milled Plant''' - You can also select Food, hit {{K|b}} for Block All, then move to Food->Milled Plant and press {{K|p}} for Permit.
 
*'''{{K|f}}orbid all subtypes of Milled Plant except Dimple Dye, Emerald Dye, Redroot Dye, and Silver Dye.'''
 
*'''Disable Prepared food''' - go to Food and press {{K|u}}.
 
 
 
 
 
For the '''Loom stockpile''', use the same commands but:
 
*'''{{K|e}}nable Cloth''' - hit {{K|e}} for enable.
 
*'''Disable other top-level categories''' if they aren't already disabled.
 
*'''{{K|f}}orbid all subtypes of Cloth except these Thread categories: Silk, Plant, and Yarn.'''
 
 
 
 
 
For the '''Clothier's Shop stockpile''', use the same commands but:
 
*'''{{K|e}}nable Cloth''' - hit {{K|e}} for enable.
 
*'''Disable other top-level categories''' if they aren't already disabled.
 
*'''{{K|f}}orbid all subtypes of Cloth except these Cloth categories: Silk, Plant, and Yarn.'''
 
 
 
 
 
'''For the output stockpile (if desired)''',
 
*'''{{K|e}}nable Finished Goods and Furniture/Siege Ammo''' - hit {{K|e}} for enable.
 
*'''{{K|f}}orbid the following subtypes of Finished Goods: Stone/Clay and Metal'''
 
*'''{{K|f}}orbid all subtypes of Finished Goods->Type except chains(for rope), footwear, headwear, handwear, legwear, backpacks, and quivers.'''
 
*'''{{K|f}}orbid all subtypes of Finished Goods->Other Materials except Plant Cloth, Silk, and Yarn.'''
 
*'''{{K|f}}orbid the following subtypes of Furniture/Siege Ammo: Stone/Clay and Metal'''
 
*'''{{K|f}}orbid all subtypes of Furniture/Siege Ammo->Type except boxes and bags.'''
 
*'''{{K|f}}orbid all subtypes of Furniture/Siege Ammo->Other Materials except Plant Cloth, Silk, and Yarn.'''
 
*'''Disable Sand Bag''' - go to Furniture/Siege Ammo and press {{K|u}}.
 
 
 
'''For your custom general use stockpile''' (if one exists) use {{K|q}} to change the {{K|s}}ettings to {{K|d}}isable Cloth and also forbid (under Food->Milled Plant) all dyes.  Also {{K|d}}isable Refuse->Hair/Wool.  Since [[Pig tail]] and [[Rope reed]] can also be used to brew [[Alcohol]], it is up to you whether or not to disable these plants from the general stockpile.
 
This will cause these things to get moved to your new stockpiles.
 
--[[User:Triggs|Triggs]] 23:22, 15 July 2011 (UTC)
 

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