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Editing v0.31:String dump

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{{quality|Fine|18:02, 28 April 2011 (UTC)}}{{av}}
+
{{av}}
 
 
Second pass on the string dump - this one's been processed by hand, and is divided into sections based on apparent divisions in the layout within the exe. Some uninteresting strings (C++ runtime stuff etc not related to DF) has been cut out.:
 
 
 
'''READ BEFORE EDITING''': Do not remove lines from the actual lists of strings. Do not move any subsection to == top level ==. The divisions between the top-level sections are important, since no string is repeated in a top-level section (so if the same token is used for more than one thing for instance it will only appear in one of the 'lists'. (don't try to be helpful and copy it to the other one either, that's what the modding help pages are for.)
 
 
 
Adding or rearranging ===subsection=== divisions is fine, as is adding commentary (outside the <pre> tags, though this page might be a bit long for it)
 
 
 
(This page is very long - you can click [{{fullurl:{{FULLPAGENAME}}|action=edit&section=0}} this elegant and finely-crafted link] to edit just this top section.)
 
  
 +
Second pass on the string dump - this one's been processed by hand, and is divided into sections based on apparent divisions in the layout within the exe. Some uninteresting strings (C++ runtime stuff etc not related to DF) has been cut out.
  
 
== Section ==
 
== Section ==
Line 19: Line 12:
 
PRO_REF
 
PRO_REF
 
</pre>
 
</pre>
 
 
== Combat Training Activity Strings ==
 
== Combat Training Activity Strings ==
 
<pre>
 
<pre>
Line 237: Line 229:
 
</pre>
 
</pre>
  
== Section with all the tokens in it ==
+
== Section ==
=== true/false strings ===
 
 
<pre>
 
<pre>
 
false
 
false
Line 252: Line 243:
 
ALL_SOLID
 
ALL_SOLID
 
ALL
 
ALL
Unrecognized Material State Token:
 
 
</pre>
 
</pre>
=== Breath Attack Tokens ===
+
=== Breath Attacks ===
 
<pre>
 
<pre>
 
TRAILING_DUST_FLOW
 
TRAILING_DUST_FLOW
Line 264: Line 254:
 
UNDIRECTED_VAPOR
 
UNDIRECTED_VAPOR
 
UNDIRECTED_DUST
 
UNDIRECTED_DUST
Unrecognized Breath Attack Token:
 
 
</pre>
 
</pre>
=== Position Responsibility Tokens ===
+
=== Position Responsibilities ===
 
<pre>
 
<pre>
 
LAW_MAKING
 
LAW_MAKING
Line 293: Line 282:
 
BUILD_MORALE
 
BUILD_MORALE
 
HEALTH_MANAGEMENT
 
HEALTH_MANAGEMENT
Unrecognized Position Responsibility Token:
 
 
</pre>
 
</pre>
=== Ethic Action Tokens ===
+
=== Ethic Actions ===
 
<pre>
 
<pre>
 
KILL_ENTITY_MEMBER
 
KILL_ENTITY_MEMBER
Line 319: Line 307:
 
ASSAULT
 
ASSAULT
 
SLAVERY
 
SLAVERY
Unrecognized Ethic Action Token:
 
 
</pre>
 
</pre>
=== Ethic Response Tokens ===
+
=== Ethic Responses ===
 
<pre>
 
<pre>
 
NOT_APPLICABLE
 
NOT_APPLICABLE
Line 339: Line 326:
 
PUNISH_CAPITAL
 
PUNISH_CAPITAL
 
UNTHINKABLE
 
UNTHINKABLE
Unrecognized Ethic Response Token:
 
 
</pre>
 
</pre>
=== World Construction Tokens ===
+
=== World Constructions ===
 
<pre>
 
<pre>
 
ROAD
 
ROAD
Line 347: Line 333:
 
BRIDGE
 
BRIDGE
 
WALL
 
WALL
Unrecognized World Construction Token:
 
 
</pre>
 
</pre>
=== Religion Tokens ===
+
=== Religions ===
 
<pre>
 
<pre>
 
PANTHEON
 
PANTHEON
 
REGIONAL_FORCE
 
REGIONAL_FORCE
Unrecognized Religion Token:
 
 
</pre>
 
</pre>
=== Season Tokens ===
+
=== Seasons ===
 
<pre>
 
<pre>
 
SPRING
 
SPRING
Line 361: Line 345:
 
AUTUMN
 
AUTUMN
 
WINTER
 
WINTER
Unrecognized Season Token:
 
 
</pre>
 
</pre>
=== Sphere Tokens ===
+
=== Spheres ===
 
<pre>
 
<pre>
 
AGRICULTURE
 
AGRICULTURE
Line 493: Line 476:
 
WRITING
 
WRITING
 
YOUTH
 
YOUTH
Unrecognized Sphere Token:
 
 
</pre>
 
</pre>
=== Art Facet Tokens ===
+
=== Art Facets ===
 
<pre>
 
<pre>
 
OWN_RACE
 
OWN_RACE
Line 501: Line 483:
 
EVIL
 
EVIL
 
GOOD
 
GOOD
Unrecognized Art Facet Token:
 
 
</pre>
 
</pre>
=== Art Image Element Tokens ===
+
=== Art Image Elements ===
 
<pre>
 
<pre>
 
CREATURE
 
CREATURE
Line 510: Line 491:
 
SHAPE
 
SHAPE
 
ITEM
 
ITEM
Unrecognized Art Image Element Token:
 
 
</pre>
 
</pre>
=== Item Improvement Tokens ===
+
=== Item Improvements ===
 
<pre>
 
<pre>
 
ART_IMAGE
 
ART_IMAGE
Line 523: Line 503:
 
CLOTH
 
CLOTH
 
SEWN_IMAGE
 
SEWN_IMAGE
Unrecognized Item Improvement Token:
 
 
</pre>
 
</pre>
=== Site Tokens ===
+
=== Sites ===
 
<pre>
 
<pre>
 
PLAYER_FORTRESS
 
PLAYER_FORTRESS
Line 533: Line 512:
 
TREE_CITY
 
TREE_CITY
 
CITY
 
CITY
Unrecognized Site Token:
 
 
</pre>
 
</pre>
=== Creature Texture Tokens ===
+
=== Creature Textures ===
 
<pre>
 
<pre>
 
DEFAULT
 
DEFAULT
Line 543: Line 521:
 
SKELETON
 
SKELETON
 
ADVENTURER
 
ADVENTURER
Unrecognized Creature Texture Token:
 
 
</pre>
 
</pre>
=== Historical Figure Hist Fig Link Tokens ===
+
=== Historical Figure Links ===
 
<pre>
 
<pre>
 
MOTHER
 
MOTHER
Line 553: Line 530:
 
DEITY
 
DEITY
 
LOVER
 
LOVER
Unrecognized Historical Figure Hist Fig Link Token:
 
 
</pre>
 
</pre>
 
+
=== Labors/Professions ===
=== Labor and Unit Type Tokens ===
 
 
<pre>
 
<pre>
 
MERCENARY
 
MERCENARY
Line 715: Line 690:
 
BURN_WOOD
 
BURN_WOOD
 
OPERATE_PUMP
 
OPERATE_PUMP
Unrecognized Labor Token:
 
Unrecognized Unit Type Token:
 
 
</pre>
 
</pre>
=== Skill Tokens ===
+
=== Skills ===
 
<pre>
 
<pre>
 
MINING
 
MINING
Line 796: Line 769:
 
STANCE_STRIKE
 
STANCE_STRIKE
 
DODGING
 
DODGING
Unrecognized Skill Token:
 
 
</pre>
 
</pre>
=== Material Tokens ===
+
=== Materials ===
 
<pre>
 
<pre>
 
AMBER
 
AMBER
Line 820: Line 792:
 
COAL
 
COAL
 
GET_MATERIAL_FROM_REAGENT
 
GET_MATERIAL_FROM_REAGENT
:
 
Unrecognized Material Token:
 
 
</pre>
 
</pre>
=== Item Availability Tokens (Entity) ===
+
=== ??? ===
 
<pre>
 
<pre>
 
FORCED
 
FORCED
Line 829: Line 799:
 
RARE
 
RARE
 
</pre>
 
</pre>
=== Item Tokens ===
+
=== Items ===
 
<pre>
 
<pre>
 
BAR
 
BAR
Line 909: Line 879:
 
ROCK
 
ROCK
 
PIPE_SECTION
 
PIPE_SECTION
Unrecognized Item Token:
 
 
</pre>
 
</pre>
=== Entity Naming Tokens ===
+
=== ??? ===
 
<pre>
 
<pre>
 
CIV
 
CIV
Line 920: Line 889:
 
BATTLE
 
BATTLE
 
SIEGE
 
SIEGE
</pre>
 
 
=== Output File Names ===
 
<pre>
 
 
errorlog.txt
 
errorlog.txt
 
map_rejection_log.txt
 
map_rejection_log.txt
 
gamelog.txt
 
gamelog.txt
 
</pre>
 
</pre>
 
+
=== Matgloss? ===
=== Inorganic and Coal Tokens ===
 
 
<pre>
 
<pre>
 
PLANT_MAT
 
PLANT_MAT
Line 937: Line 901:
 
USE_LAVA_STONE
 
USE_LAVA_STONE
 
NO_MATGLOSS
 
NO_MATGLOSS
Unrecognized Inorganic Token:
 
Unrecognized Coal Token:
 
 
</pre>
 
</pre>
=== Inclusion Type Tokens ===
+
=== Inclusion Types for Stone ===
 
<pre>
 
<pre>
 
VEIN
 
VEIN
Line 946: Line 908:
 
CLUSTER_SMALL
 
CLUSTER_SMALL
 
CLUSTER_ONE
 
CLUSTER_ONE
Unrecognized Inclusion Type Token:
 
 
</pre>
 
</pre>
 
 
=== Directions ===
 
=== Directions ===
 
<pre>
 
<pre>
Line 1,220: Line 1,180:
 
Individual Skill Drill
 
Individual Skill Drill
 
</pre>
 
</pre>
=== Symbolic word groups ===
+
=== Related to language? ===
This appears to be the hardcoded counterpart to language_SYM.txt
 
 
<pre>
 
<pre>
 
PRIMITIVE
 
PRIMITIVE
Line 1,256: Line 1,215:
 
NAME_VOLCANO
 
NAME_VOLCANO
 
</pre>
 
</pre>
 
 
=== Sphere names ===
 
=== Sphere names ===
 
<pre>
 
<pre>
Line 1,407: Line 1,365:
 
no architectural element
 
no architectural element
 
</pre>
 
</pre>
=== Biome Tokens ===
+
=== Biomes ===
 
<pre>
 
<pre>
 
MOUNTAIN
 
MOUNTAIN
Line 1,479: Line 1,437:
 
ANY_WETLAND
 
ANY_WETLAND
 
ANY_DESERT
 
ANY_DESERT
Unrecognized Biome Token:
 
 
</pre>
 
</pre>
 
=== Relations ===
 
=== Relations ===
Line 1,618: Line 1,575:
 
GRASSLAND
 
GRASSLAND
 
HILLS
 
HILLS
Unrecognized Region Type Token:
 
 
Wetland
 
Wetland
 
Desert
 
Desert
Line 1,630: Line 1,586:
 
Hills
 
Hills
 
</pre>
 
</pre>
=== ?????? ===
+
=== Breath Attacks ===
 
<pre>
 
<pre>
 
LOCAL_CREATURE_MAT
 
LOCAL_CREATURE_MAT
 
LOCAL_PLANT_MAT
 
LOCAL_PLANT_MAT
 
</pre>
 
</pre>
=== Attribute Tokens ===
+
=== Attributes ===
==== Physical Attribute Tokens ====
 
 
<pre>
 
<pre>
 
AGILITY
 
AGILITY
Line 1,644: Line 1,599:
 
DISEASE_RESISTANCE
 
DISEASE_RESISTANCE
 
Unrecognized Physical Attribute Token:  
 
Unrecognized Physical Attribute Token:  
</pre>
 
==== Mental Attribute Tokens ====
 
<pre>
 
 
ANALYTICAL_ABILITY
 
ANALYTICAL_ABILITY
 
FOCUS
 
FOCUS
Line 1,661: Line 1,613:
 
SOCIAL_AWARENESS
 
SOCIAL_AWARENESS
 
Unrecognized Mental Attribute Token:  
 
Unrecognized Mental Attribute Token:  
</pre>
 
=== Body Part Tokens ===
 
==== Body Part Type Tokens ====
 
<pre>
 
 
HEAD
 
HEAD
 
UPPERBODY
 
UPPERBODY
Line 1,694: Line 1,642:
 
VERMIN_BUTCHER_ITEM
 
VERMIN_BUTCHER_ITEM
 
Unrecognized Body Part Flag Token:  
 
Unrecognized Body Part Flag Token:  
</pre>
 
 
==== Body Part Position Tokens ====
 
<pre>
 
 
FRONT
 
FRONT
 
BACK
 
BACK
Line 1,704: Line 1,648:
 
BOTTOM
 
BOTTOM
 
Unrecognized Body Part Position Token:  
 
Unrecognized Body Part Position Token:  
</pre>
 
==== Body Part Relation Tokens ====
 
<pre>
 
 
AROUND
 
AROUND
 
SURROUNDED_BY
 
SURROUNDED_BY
Line 1,716: Line 1,657:
 
CLEANED_BY
 
CLEANED_BY
 
Unrecognized Body Part Relation Token:  
 
Unrecognized Body Part Relation Token:  
</pre>
 
==== Body Part Group Tokens ====
 
<pre>
 
 
TYPE
 
TYPE
 
TOKEN
 
TOKEN
Line 1,729: Line 1,667:
 
BYCATEGORY
 
BYCATEGORY
 
Unrecognized Body Part Group Token:  
 
Unrecognized Body Part Group Token:  
</pre>
 
=== Appearance Tokens ===
 
<pre>
 
 
HEIGHT
 
HEIGHT
 
BROADNESS
 
BROADNESS
Line 5,004: Line 4,939:
  
 
== Section ==
 
== Section ==
=== Subsection ===
 
 
<pre>
 
<pre>
 
data/sound/song_title.ogg
 
data/sound/song_title.ogg
Line 5,077: Line 5,011:
 
data/speech/hist_fig_slayer.txt
 
data/speech/hist_fig_slayer.txt
 
data/speech/animal_slayer.txt
 
data/speech/animal_slayer.txt
</pre>
 
=== Subsection ===
 
<pre>
 
 
  were unable to complete the  
 
  were unable to complete the  
 
Jobs removed from unpowered  
 
Jobs removed from unpowered  
Line 5,591: Line 5,522:
 
  phase
 
  phase
 
  seconds)
 
  seconds)
</pre>
 
=== Subsection ===
 
<pre>
 
 
he
 
he
 
she
 
she
Line 6,096: Line 6,024:
 
  order
 
  order
 
Are you sure?  Squad alert schedules will be lost!
 
Are you sure?  Squad alert schedules will be lost!
</pre>
 
=== Subsection ===
 
<pre>
 
 
POSITION UNIFORM
 
POSITION UNIFORM
 
<no squads>
 
<no squads>
Line 6,378: Line 6,303:
 
data/save/current/world.sav
 
data/save/current/world.sav
 
</pre>
 
</pre>
 
 
== Section ==
 
== Section ==
 
<pre>
 
<pre>
Line 7,767: Line 7,691:
 
Hotkey: Building, Furn, Glass
 
Hotkey: Building, Furn, Glass
 
Hotkey: Building, Furn, Kiln
 
Hotkey: Building, Furn, Kiln
</pre>
 
===Subsection===
 
<pre>
 
 
Main: One-Step
 
Main: One-Step
 
Main: Pause/Resume
 
Main: Pause/Resume
Line 8,240: Line 8,161:
 
Main: Activity Zone: Pond, Water
 
Main: Activity Zone: Pond, Water
 
Main: Activity Zone, Hospital Options
 
Main: Activity Zone, Hospital Options
</pre>
 
===Subsection===
 
<pre>
 
 
Stockpile, Animal
 
Stockpile, Animal
 
Stockpile, Food
 
Stockpile, Food
Line 8,698: Line 8,616:
 
Custom: Alt + Y
 
Custom: Alt + Y
 
Custom: Alt + Z
 
Custom: Alt + Z
</pre>
 
===Subsection===
 
<pre>
 
 
SELECT
 
SELECT
 
SEC_SELECT
 
SEC_SELECT
Line 9,200: Line 9,115:
 
BUILDINGLIST_ZOOM_T
 
BUILDINGLIST_ZOOM_T
 
BUILDINGLIST_ZOOM_Q
 
BUILDINGLIST_ZOOM_Q
</pre>
 
===Subsection===
 
<pre>
 
 
D_SQUADS
 
D_SQUADS
 
D_SQUADS_MOVE
 
D_SQUADS_MOVE
Line 9,687: Line 9,599:
 
UNITVIEW_PRF_PET_WAR
 
UNITVIEW_PRF_PET_WAR
 
UNITVIEW_PRF_VIEW
 
UNITVIEW_PRF_VIEW
</pre>
 
===Subsection===
 
<pre>
 
 
STRING_A000
 
STRING_A000
 
STRING_A001
 
STRING_A001
Line 10,165: Line 10,074:
 
Key 95
 
Key 95
 
Key 96
 
Key 96
</pre>
 
===Subsection===
 
<pre>
 
 
NOT_SUPPORTED
 
NOT_SUPPORTED
 
CTRL+
 
CTRL+
Line 10,661: Line 10,567:
 
  to close window
 
  to close window
 
</pre>
 
</pre>
 
 
== Section ==
 
== Section ==
 
<pre>
 
<pre>
Line 10,757: Line 10,662:
 
  kill
 
  kill
 
</pre>
 
</pre>
== Weapon and Armor tokens ==
+
== Section ==
 
<pre>
 
<pre>
 
BOLT
 
BOLT
Line 10,832: Line 10,737:
 
Unrecognized Item Definition (Food) Token:  
 
Unrecognized Item Definition (Food) Token:  
 
</pre>
 
</pre>
 
 
== Section ==
 
== Section ==
 
<pre>
 
<pre>
Line 13,557: Line 13,461:
 
</pre>
 
</pre>
  
== Mannerism Text ==
+
== Profile Strings ==
 
<pre>
 
<pre>
 
begins to talk in a hushed whisper when  
 
begins to talk in a hushed whisper when  
Line 13,850: Line 13,754:
 
bounces  
 
bounces  
 
  is sitting down
 
  is sitting down
</pre>
 
 
== Personality Text ==
 
<pre>
 
 
is a nervous wreck
 
is a nervous wreck
 
is always tense and jittery
 
is always tense and jittery
Line 14,047: Line 13,947:
 
acts impulsively
 
acts impulsively
 
always acts without considering alternatives or thinking through possibilities
 
always acts without considering alternatives or thinking through possibilities
</pre>
 
 
== Section ==
 
<pre>
 
 
Mixed
 
Mixed
 
Station
 
Station
Line 14,420: Line 14,316:
 
burning to death
 
burning to death
 
You are melting!
 
You are melting!
</pre>
 
 
== Thought Text ==
 
<pre>
 
 
ecstatic
 
ecstatic
 
happy
 
happy
Line 14,754: Line 14,646:
 
tastefully arranged  
 
tastefully arranged  
 
  lately
 
  lately
</pre>
 
 
== Relationship/Affiliation Text ==
 
<pre>
 
 
[C:3:0:1]
 
[C:3:0:1]
 
  is married to  
 
  is married to  
Line 14,780: Line 14,668:
 
[C:6:0:1]
 
[C:6:0:1]
 
[C:2:0:1]
 
[C:2:0:1]
</pre>
 
 
== Misc Description Text ==
 
<pre>
 
 
  likes  
 
  likes  
 
  wood
 
  wood
Line 14,802: Line 14,686:
 
  doesn't really care about anything anymore.   
 
  doesn't really care about anything anymore.   
 
  is a hardened individual.   
 
  is a hardened individual.   
  is getting used to tragedy.
+
  is getting used to tragedy.   
</pre>
 
 
 
== Physical Attribute Text ==
 
<pre>  
 
 
unbelievably strong
 
unbelievably strong
 
mighty
 
mighty
Line 14,855: Line 14,735:
 
quite susceptible to disease
 
quite susceptible to disease
 
susceptible to disease
 
susceptible to disease
</pre>
 
 
== Mental Attribute Text ==
 
<pre>
 
 
[C:2:0:0]
 
[C:2:0:0]
 
[C:4:0:0]
 
[C:4:0:0]
Line 14,967: Line 14,843:
 
a poor ability to manage or understand social relationships
 
a poor ability to manage or understand social relationships
 
a meager ability with social relationships
 
a meager ability with social relationships
</pre>
 
 
== Section ==
 
<pre>
 
 
Conduct Meeting
 
Conduct Meeting
 
Attend Meeting
 
Attend Meeting
Line 15,015: Line 14,887:
 
  is very young.
 
  is very young.
 
  is about  
 
  is about  
old.  
+
old.
</pre>
 
 
 
== Appearance Text ==
 
<pre>
 
 
is gigantic with huge muscles and hanging rolls of lard
 
is gigantic with huge muscles and hanging rolls of lard
 
is huge, muscular and fat
 
is huge, muscular and fat
Line 15,477: Line 15,345:
 
is incredibly small and skinny
 
is incredibly small and skinny
 
is tiny
 
is tiny
</pre>
 
 
== Section ==
 
<pre>
 
 
  popped out.   
 
  popped out.   
 
  broken.   
 
  broken.   
Line 16,549: Line 16,413:
 
.?AVworld_construction_squarest@@
 
.?AVworld_construction_squarest@@
 
</pre>
 
</pre>
 
[[Category:Hacking]]
 

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