v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31:Utilities
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 130: | Line 130: | ||
====For Linux users==== | ====For Linux users==== | ||
− | There | + | There is a repository with a Linux version of DwarfTherapist available for download. |
=====Instructions (Ubuntu)===== | =====Instructions (Ubuntu)===== | ||
Run "Software Sources" (super/windows key, type "software s" and click) [System->Administration->Software Sources] | Run "Software Sources" (super/windows key, type "software s" and click) [System->Administration->Software Sources] | ||
Click Other Software, then Add | Click Other Software, then Add | ||
− | + | Paste: <pre>deb http://dwarftherapist.com/apt maverick universe</pre> | |
− | |||
Click on line that says (Source Code) on the end; Remove. | Click on line that says (Source Code) on the end; Remove. | ||
Open a terminal and | Open a terminal and | ||
Line 191: | Line 190: | ||
DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available. | DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available. | ||
− | === [http://www.nickskvarla.com/dwarf/ Quickfort Mapping Tool] === | + | === [http://www.nickskvarla.com/dwarf/ Quickfort Mapping Tool] === |
Quickfort Mapping Tool is a simple to use web app for creating Quickfort blueprints graphically. | Quickfort Mapping Tool is a simple to use web app for creating Quickfort blueprints graphically. | ||
Line 260: | Line 259: | ||
The Dwarven Guidance Counselor is a JavaScript/HTML page that lets you input a dwarf's attributes and traits, and gives an estimate of how well that dwarf will serve in a particular job. | The Dwarven Guidance Counselor is a JavaScript/HTML page that lets you input a dwarf's attributes and traits, and gives an estimate of how well that dwarf will serve in a particular job. | ||
− | === [http://www.bay12forums.com/smf/index.php?topic= | + | === [http://www.bay12forums.com/smf/index.php?topic=59026.0 Lazy Newb Pack] === |
Everything you could possible ever need all in one handy program. It includes graphics packs, DF Hack tools, StoneSense, and much more. | Everything you could possible ever need all in one handy program. It includes graphics packs, DF Hack tools, StoneSense, and much more. | ||
Line 270: | Line 269: | ||
'''The tools listed below are under development for DF 2010, but cannot perform the task they are intended for at this time.''' | '''The tools listed below are under development for DF 2010, but cannot perform the task they are intended for at this time.''' | ||
+ | |||
+ | === [[Utility:Obsidian|Obsidian]] === | ||
+ | ''by Skeggox'' | ||
+ | |||
+ | |||
+ | |||
+ | Obsidian is a toolset for converting DF maps into a renderable scene, manipulating the result, and displaying it directly in 3D or exporting to 3rd party renderers and raytracers. | ||
+ | |||
+ | Its a modular Lua framework, using Open Scene Graph for rendering and DFHack for talking with Dwarf Fortress. | ||
+ | |||
+ | This [http://www.bay12forums.com/smf/index.php?topic=57920.0 forum thread] has more detail. | ||
[[Category:Utilities|*]] | [[Category:Utilities|*]] |