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Difference between revisions of "User:Quietust/rawextract.php"
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(new and improved: now supports compressed world files) |
(and improved even further - now handles worlds with active saved games!) |
||
Line 2: | Line 2: | ||
function decompress ($file) | function decompress ($file) | ||
{ | { | ||
− | $out = tmpfile(); | + | $out = fopen('temp', 'w+'); // tmpfile(); |
// write 'uncompressed' header | // write 'uncompressed' header | ||
fwrite($out, pack('VV', 0x0509, 0)); | fwrite($out, pack('VV', 0x0509, 0)); | ||
Line 32: | Line 32: | ||
} | } | ||
− | $raw = fopen('world.dat', 'rb'); | + | $raw = @fopen('world.dat', 'rb'); |
− | if (!$raw) | + | if ($raw) |
− | die("world.dat file not found!"); | + | { |
+ | $sig = readLong($raw); | ||
+ | if ($sig != 0x0509) | ||
+ | die("world.dat file header not found!"); | ||
+ | |||
+ | $comp = readLong($raw); | ||
+ | if ($comp == 1) | ||
+ | $raw = decompress($raw); | ||
+ | elseif ($comp > 0) | ||
+ | die("world.dat file is corrupted!"); | ||
+ | |||
+ | fseek($raw, 0x92, SEEK_SET); | ||
+ | |||
+ | $len = readShort($raw); | ||
+ | $world = fread($raw, $len); | ||
+ | echo "Listing raws for randomly generated creatures of $world:\n\n"; | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | $raw = @fopen('world.sav', 'rb'); | ||
+ | if (!$raw) | ||
+ | die("Could not open world.dat or world.sav!"); | ||
+ | |||
+ | $sig = readLong($raw); | ||
+ | if ($sig != 0x0509) | ||
+ | die("world.sav file header not found!"); | ||
− | $ | + | $comp = readLong($raw); |
− | if ($ | + | if ($comp == 1) |
− | die("world. | + | $raw = decompress($raw); |
+ | elseif ($comp > 0) | ||
+ | die("world.sav file is corrupted!"); | ||
− | + | fseek($raw, 0x5E, SEEK_SET); | |
− | |||
− | |||
− | |||
− | |||
− | + | $len = readShort($raw); | |
+ | $name = fread($raw, $len); | ||
− | $len = readShort($raw); | + | $len = readShort($raw); |
− | $ | + | $world = fread($raw, $len); |
− | echo "Listing raws for randomly generated creatures of $ | + | echo "Listing raws for randomly generated creatures of $world:\n\n"; |
+ | $skip = readLong($raw); | ||
+ | } | ||
$numCreatures = readLong($raw); | $numCreatures = readLong($raw); |
Revision as of 21:45, 29 April 2010
<? function decompress ($file) { $out = fopen('temp', 'w+'); // tmpfile(); // write 'uncompressed' header fwrite($out, pack('VV', 0x0509, 0)); while (1) { $len = readLong($file); if (feof($file)) break; // not sure what this is, but it isn't part of the compressed data $unk = readShort($file); $block = fread($file, $len - 2); fwrite($out, gzinflate($block)); } rewind($out); return $out; } function readLong ($file) { $x = fread($file, 4); $pck = unpack('Vdata', $x); return $pck['data']; } function readShort ($file) { $x = fread($file, 2); $pck = unpack('vdata', $x); return $pck['data']; } $raw = @fopen('world.dat', 'rb'); if ($raw) { $sig = readLong($raw); if ($sig != 0x0509) die("world.dat file header not found!"); $comp = readLong($raw); if ($comp == 1) $raw = decompress($raw); elseif ($comp > 0) die("world.dat file is corrupted!"); fseek($raw, 0x92, SEEK_SET); $len = readShort($raw); $world = fread($raw, $len); echo "Listing raws for randomly generated creatures of $world:\n\n"; } else { $raw = @fopen('world.sav', 'rb'); if (!$raw) die("Could not open world.dat or world.sav!"); $sig = readLong($raw); if ($sig != 0x0509) die("world.sav file header not found!"); $comp = readLong($raw); if ($comp == 1) $raw = decompress($raw); elseif ($comp > 0) die("world.sav file is corrupted!"); fseek($raw, 0x5E, SEEK_SET); $len = readShort($raw); $name = fread($raw, $len); $len = readShort($raw); $world = fread($raw, $len); echo "Listing raws for randomly generated creatures of $world:\n\n"; $skip = readLong($raw); } $numCreatures = readLong($raw); for ($i = 0; $i < $numCreatures; $i++) { $numLines = readLong($raw); for ($j = 0; $j < $numLines; $j++) { $len = readShort($raw); $str = fread($raw, $len); echo "$str\n"; } echo "----------\n"; } ?>