v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 19:16, 8 October 2025 diff hist +9 Cavern →Dangers: in fact, comment this out for now, to comply with Rule T
- 18:55, 8 October 2025 diff hist +60 Hide root bring this comment forward from older versions current
- 18:53, 8 October 2025 diff hist -26 m v0.31:Hide root current
- 18:43, 8 October 2025 diff hist +76 Cavern →Dangers: not sure why you added this bit, because Toady DISABLED them back in 51.11 (April 2025, about 6 months ago) specifically because of how broken they were
- 19:51, 3 October 2025 diff hist +46 Trap Cages are technically "loaded" into the trap - when it goes off, they're left on the floor and then they have to be reloaded with a new cage current
- 19:47, 3 October 2025 diff hist +248 m Standing orders →Sieges and forbidding: add missing orders current
- 17:38, 3 October 2025 diff hist -90 Announcements.txt current
- 17:36, 3 October 2025 diff hist -386 m Interface.txt <code> -> `` current
- 17:32, 3 October 2025 diff hist -63 m D init.txt
- 17:29, 3 October 2025 diff hist -63 m Init.txt
- 17:24, 3 October 2025 diff hist -18 m Bloodline:Boatmurdered →External Links: interwiki link current
- 16:36, 3 October 2025 diff hist +1 m Colors.txt
- 16:36, 3 October 2025 diff hist -68 m Colors.txt "and and"; also switch <code> to double-backtick
- 16:20, 3 October 2025 diff hist +252 Talk:Game folders and files
- 13:09, 3 October 2025 diff hist +25 m Emu fix another typo, and add reference marker placeholder (someone please fill it in)
- 12:54, 2 October 2025 diff hist -165 40d:Tower-cap →Underground tree farms: they grow pretty much everywhere, with the possible exception of chunks occupied by other map features current
- 02:15, 1 October 2025 diff hist +33 m Iron man →Creature behavior and origin current
- 00:13, 25 September 2025 diff hist +10 m v0.34:Silk current
- 00:13, 25 September 2025 diff hist +10 m DF2014:Silk current
- 00:13, 25 September 2025 diff hist +10 Silk there are no clowns in DF, only Hidden Fun Stuff current
- 21:37, 23 September 2025 diff hist +367 m Colors.txt adapt from init.txt description
- 16:51, 20 September 2025 diff hist +174 Ghost →Science on Ghosts: mentioned by Putnam on Discord several years ago, actual numbers from disassembly
- 16:47, 20 September 2025 diff hist +127 Ghost →Adventurer mode: special note
- 13:59, 20 September 2025 diff hist -10 m Ghost you're building a memorial which was made from a slab
- 15:25, 19 September 2025 diff hist -36 v0.31:Ghost →Science on Ghosts current
- 15:08, 19 September 2025 diff hist +12 m Ghost →Science on Ghosts: add bug link for ghostly fisherdwarves
- 15:06, 19 September 2025 diff hist +13 Ghost →Science on Ghosts: Pretty sure ghosts don't actually leave corpses, which is why the moody dwarf immediately searches for another target
- 14:31, 17 September 2025 diff hist -7 m v0.34:Trap current
- 14:30, 17 September 2025 diff hist -33 m DF2014:Trap →Upright spear/spike current
- 14:30, 17 September 2025 diff hist -35 Trap →Upright spear/spike: remove false statement - mechanism quality is irrelevant with upright weapons
- 14:23, 17 September 2025 diff hist +94 Trap →Mechanism quality: actual skill levels
- 14:15, 17 September 2025 diff hist -85 Mechanism current
- 23:40, 12 September 2025 diff hist -73 Command line use proper interwiki links current
- 22:40, 9 September 2025 diff hist +69 m Talk:Engraving current
- 22:12, 9 September 2025 diff hist +9 Engraving I'm pretty sure this is completely false, and that it actually just uses the wall's own material just like it did in older versions current
- 22:11, 9 September 2025 diff hist +513 N Talk:Engraving Created page with "==Wall Engraving Value== The article currently claims that wall engraving values are based on the value of the '''most common building material''' within the room. I've looked..."
- 14:36, 9 September 2025 diff hist -30 Engraving →Effects on room value
- 14:30, 9 September 2025 diff hist -10 Hateable engravings have never caused unhappy thoughts (and they don't even check against preferences aside from the base tile's material) current
- 14:27, 9 September 2025 diff hist -5 m Pig fix formatting current
- 02:52, 7 September 2025 diff hist -14 m v0.34:Stupid dwarf trick and here current
- 02:52, 7 September 2025 diff hist -14 m DF2014:Stupid dwarf trick remove them here too current
- 16:17, 5 September 2025 diff hist +1 m Missing features →Other missing features current
- 13:25, 4 September 2025 diff hist -1 Advanced world generation Undo revision 310666 by Silverwing235 (talk) "an utility" sounds just as wrong as "an yeti" Tag: Undo
- 19:40, 3 September 2025 diff hist -8 m Adventurer mode semicolon; also, fix bulleted lists
- 00:53, 2 September 2025 diff hist -7 m Gypsum plaster Reverted edits by 68.150.85.36 (talk) to last revision by GeloMor current Tag: Rollback
- 17:11, 29 August 2025 diff hist -330 m DF2014:Orientation backport updates current
- 13:43, 29 August 2025 diff hist -182 Orientation →Modifying orientation: pretty sure this was wrong - orientation is chosen at birth (as noted above), and each caste takes TWO tokens, not one
- 13:35, 29 August 2025 diff hist +3 m Orientation typo fix
- 17:28, 19 August 2025 diff hist +1 m Cave-in →Using cave-ins current
- 17:28, 19 August 2025 diff hist -199 Cave-in →Using cave-ins: Defense and Cavern Control were pretty much the same thing