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Difference between revisions of "v0.31:Location"
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{{AV}} | {{AV}} | ||
{{Quality|Fine}} | {{Quality|Fine}} | ||
− | Searching for a good location for your fortress is extremely important. If you neglect this you may find your dwarves dying off | + | Searching for a good '''location''' for your fortress is extremely important. If you neglect this you may find your dwarves dying off |
from dehydration, starvation or the other dangers that lurk about. | from dehydration, starvation or the other dangers that lurk about. | ||
''An ideal location includes'': | ''An ideal location includes'': | ||
* A location that lacks an {{L|aquifer}}. | * A location that lacks an {{L|aquifer}}. | ||
− | * A '''fresh''' water source. | + | * A '''fresh''' water source like {{L|stream}} or {{L|river}}. |
− | * A temperature that isn't extremely hot or cold. | + | * A {{L|temperature}} that isn't extremely hot or cold. |
* A {{L|flux}} material. | * A {{L|flux}} material. | ||
− | * An area with an abundance of trees. | + | * An area with an abundance of {{L|trees}}. |
Revision as of 18:38, 12 July 2010
Searching for a good location for your fortress is extremely important. If you neglect this you may find your dwarves dying off from dehydration, starvation or the other dangers that lurk about.
An ideal location includes:
- A location that lacks an Template:L.
- A fresh water source like Template:L or Template:L.
- A Template:L that isn't extremely hot or cold.
- A Template:L material.
- An area with an abundance of Template:L.