- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Clothing"
(Added note about wear.) |
|||
(16 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Clothing''' is | + | {{av}}{{Quality|Exceptional}} |
+ | '''Clothing''' is items made out of [[cloth]] or [[leather]] which is worn by sentient [[humanoid]] [[creatures]] to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to [[armor]], but distinguished by the fact that they are ''owned'' by your dwarves and provide significantly less protection against attacks. | ||
Clothes are stored as finished goods, and may be stored in [[bin]]s. | Clothes are stored as finished goods, and may be stored in [[bin]]s. | ||
− | [[Human]]s, [[dwarves]], and [[elf|elves]] do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts | + | [[Human]]s, [[dwarves]], and [[elf|elves]] do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts. One could call Dwarf Fortress a paragon of gender equality. |
Clothes, as they're worn, [[Item_designations#Wear|wear out]] eventually. | Clothes, as they're worn, [[Item_designations#Wear|wear out]] eventually. |
Latest revision as of 21:55, 14 December 2011
This article is about an older version of DF. |
Clothing is items made out of cloth or leather which is worn by sentient humanoid creatures to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to armor, but distinguished by the fact that they are owned by your dwarves and provide significantly less protection against attacks.
Clothes are stored as finished goods, and may be stored in bins.
Humans, dwarves, and elves do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts. One could call Dwarf Fortress a paragon of gender equality.
Clothes, as they're worn, wear out eventually.
Size does matter[edit]
Clothing and armor marked as "large" can not be made or worn by dwarves*, but will still be offered by human and elven caravans. "Small" articles of clothing and armor usually come from killed kobolds and are also unusable. Items labeled as "narrow" come from goblins and can't be made or worn either. However, all of these can be sold to caravans for a nice price. Note that they will not count toward created wealth (or exported wealth) unless first decorated.
- (* with one exception: Items made from leather from large rats will appear as "large rat leather ______". Human-sized gloves made from large rat leather would be "large large rat leather gloves." There are no "rats" that provide leather, so while confusing, this is definitive.)
Articles[edit]
In the unmodified game, the following articles of clothing exist:
- Bodywear
- Coat – common for dwarves, humans, elves
- Shirt – common for dwarves, humans, elves
- Cloak – common for dwarves, humans, elves, goblins
- Tunic – common for dwarves, humans, elves, goblins, kobolds
- Toga – uncommon for dwarves, humans, elves
- Cape – common for humans, elves
- Vest – common for dwarves, humans, elves
- Dress – common for dwarves, humans, elves
- Robe – common for dwarves, humans, elves, goblins
- Legwear
- Trousers – common for dwarves, humans, elves, goblins
- Loincloth – common for humans, elves, goblins, kobolds
- Thong – uncommon for humans, elves
- Skirt – common for humans, elves
- Short Skirt – common for humans, elves
- Long Skirt – common for humans, elves
- Braies – uncommon for humans, elves
- Headwear
- Cap – common for dwarves, humans, elves
- Hood – common for dwarves, humans, elves
- Turban – uncommon for humans, elves
- Mask – uncommon for goblins, rare for humans
- Head Veil – uncommon for humans, elves
- Face Veil – rare for humans only
- Headscarf – uncommon for humans, elves
- Handwear
- Glove – common for dwarves, humans, elves, goblins
- Mitten – common for dwarves, humans, elves
- Footwear
- Shoe – common for dwarves, humans, elves, goblins
- High Boot – common for dwarves, humans, elves, goblins
- Low Boot – common for dwarves, humans, elves, goblins
- Sandal – common for humans, elves, goblins
- Chausse – uncommon for humans, elves
- Sock – common for dwarves, humans, elves, goblins
Pairs[edit]
Some articles of clothing, when made at a clothier's shop or leather works, will always produce pairs. Specifically, all handwear and footwear will be produced in pairs: each job tasked at such a workshop will make two out of a single piece of cloth or leather, one for each limb.
Layering of clothing[edit]
Clothing in the game has four layers: under, over, armor, and cover. Each article of clothing is intended for only one of these purposes.
- Clothing identified as under is intended to be worn directly against the skin.
- Clothing specified as over is a thin covering to be worn over top of under wear.
- Clothing classified for armor is intended to be worn over top of clothing to protect the person more generally.
- Clothing categorised as cover is worn over top of everything, including armour, usually for insulation against cold climates.
Type | Under | Over | Armor | Cover | |
---|---|---|---|---|---|
Bodywear | Shirt, Dress, Tunic | Coat, Toga, Vest, Robe | Plate mail, Chain mail | Cloak, Cape | |
Legwear | Loincloth, Thong, Braies | Trousers, Skirt, Short skirt, Long skirt | Greaves, Leggings | ||
Handwear | Gloves | Gauntlets | Mittens | ||
Headwear | Mask, Face veil | Cap, Turban, Head veil, Headscarf | Helm | Hood | |
Footwear | Chausses, Socks | Shoes, Sandals | High boots, Low boots |