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Difference between revisions of "v0.34:Skin"
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== Skin uses == | == Skin uses == | ||
− | Skins can be tanned. Tanning a skin yields 1 tanned hide. | + | Skins can be tanned. Tanning a skin yields 1 tanned hide. '''Scales''', '''Chitin''', or '''Feathers''' cannot be tanned {{version|0.34.01}}. The process of tanning raw hides is done at the [[Tanner's shop]]. It requires a dwarf with the [[Tanning]] labor enabled. |
== Leather == | == Leather == |
Revision as of 21:12, 24 April 2012
This article is about an older version of DF. |
Skin is a tissue layer common to most creatures. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures Cow, Dog, Cat, large above-ground creatures, etc, for instance) have the skin called Raw hide. Insectoids, like Giant desert scorpion, have the skin called Chitin. Aquatic creatures and reptilians skins, such as Carp, or Dragons are called Scales. Some aquatic creatures may too have the common Raw hide skin (an example is the Whale) "Spine" (The spikes, not the bone) can be had from Echidnas or hedgehogs. These also have no use..
Skins are stored in a refuse stockpile (both fresh and rotten)
Skin uses
Skins can be tanned. Tanning a skin yields 1 tanned hide. Scales, Chitin, or Feathers cannot be tanned v0.34.01. The process of tanning raw hides is done at the Tanner's shop. It requires a dwarf with the Tanning labor enabled.
Leather
Leather is used to make low-grade armor and clothing. Leather is also used to make bags, quivers, backpacks, waterskins, clothing, shields, armor, crafts and decorations. The process of making and using leather is part of the Meat industry, rather than Clothing industry.