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Difference between revisions of "v0.34 Talk:Monarch"
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:Did you get any special announcement about the King's arrival (i.e. a fullscreen message, just like the arrival of a siege), or did he just show up as part of a migrant wave? --[[User:Quietust|Quietust]] 23:29, 23 July 2012 (UTC) | :Did you get any special announcement about the King's arrival (i.e. a fullscreen message, just like the arrival of a siege), or did he just show up as part of a migrant wave? --[[User:Quietust|Quietust]] 23:29, 23 July 2012 (UTC) | ||
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+ | == Monarch requirements can vary somewhat == | ||
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+ | It's been mentioned [[http://dwarffortresswiki.org/index.php/v0.31_Talk:Monarch#Wrong_numbers_in_value_requirements before]] that the requirements (architecture and offerings, but not roads as of, what, v34.01?) can vary somewhat. At present I have a king-ready (>140 dwarfizens) fort, and my requirements are architecture 10K (current 34K) and offerings 7500 (current 0). Thinking of replacing the numbers with just "varies", but if 15K and 5K are what most people see, it's still useful information. Perhaps add a "values can vary" and/or a "see notes" in the side bar with an explanation in the text. [[User:Urist McDorf|Urist McDorf]] 10:23, 13 September 2012 (UTC) |
Revision as of 10:23, 13 September 2012
The demand for duke isn't correct, I have a queen, but still only have a countess. No dukes.
This seems to imply that the "queen consort" or "king consort" only come with the monarch. However I just received a "queen consort" with my first wave of immigrants.
Running 34.07 the king came dressed as a peasant after I discovered adamantine.
Confirming the above, I was only a barony and the king just arrived. I actually haven't even gone down to the first cavern yet, let alone discovered adamantine. The king is wearing standard clothing (no quality). He is also a blatant vampire... "Rigoth Alathber, king vampire" with the Ñ symbol and all.
I'm also not so sure about the road requirement. I only have 4 3x10 and 1 4x9 Claystone Block Paved Roads... That is 42 blocks, each worth 5 for a total material value of 210.
This is version 34.11 btw.
--Takitaktak 10:18, 21 June 2012 (UTC)
- Bridges also count. And you can't just count the materials; roads and bridges have quality, so the skill levels of both the architect and builder increase the constructions' values. 'n' -> 'c' shows you the road value with all factors taken into account, so use that as a guide if you're trying to avoid getting prematurely kinged Urist McDorf 06:37, 12 September 2012 (UTC)
Confirming even more the above as a vampire king arrived in my fortress where i didn't even have a barony neither did i have roads, BUT i did offer a real LOT of stuff to the dwarven caravan (185777)
34.11 here. County, no roads at all. Offered about 10-11K. King arrived and is a blatant vampire. Great Cthulhu 22:12, 23 July 2012 (UTC)
- Did you get any special announcement about the King's arrival (i.e. a fullscreen message, just like the arrival of a siege), or did he just show up as part of a migrant wave? --Quietust 23:29, 23 July 2012 (UTC)
Monarch requirements can vary somewhat
It's been mentioned http://dwarffortresswiki.org/index.php/v0.31_Talk:Monarch#Wrong_numbers_in_value_requirements before that the requirements (architecture and offerings, but not roads as of, what, v34.01?) can vary somewhat. At present I have a king-ready (>140 dwarfizens) fort, and my requirements are architecture 10K (current 34K) and offerings 7500 (current 0). Thinking of replacing the numbers with just "varies", but if 15K and 5K are what most people see, it's still useful information. Perhaps add a "values can vary" and/or a "see notes" in the side bar with an explanation in the text. Urist McDorf 10:23, 13 September 2012 (UTC)