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Difference between revisions of "40d:Gravity"
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m (Rated article "Fine" using the rating script.) |
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− | Gravity vs. | + | {{Quality|Fine|00:51, 29 April 2013 (UTC)}} |
+ | {{av}} | ||
+ | Gravity vs. [[adventurer]]s: | ||
*http://mkv25.net/dfma/movie-38-jumpingvideo | *http://mkv25.net/dfma/movie-38-jumpingvideo | ||
− | Gravity vs. human buildings: | + | Gravity vs. [[human]] buildings: |
*http://mkv25.net/dfma/movie-65-cave-in | *http://mkv25.net/dfma/movie-65-cave-in | ||
*http://mkv25.net/dfma/movie-51-undermining | *http://mkv25.net/dfma/movie-51-undermining | ||
− | Terrain collapses instantly, but creatures fall slowly | + | Terrain collapses instantly, but [[creatures]] fall slowly. The exact rate of creature falling, whether they accelerate, and how damage is calculated is unknown. Interestingly, when a creature is sent flying by a hammer blow or similar over a cliff top, it will fly perfectly horizontally, as it would over ground, then fall straight down. Also, it appears that when constructed objects fall, they turn into their component materials and then fall 'slowly' just like creatures. |
− | {{ | + | {{Category|Physics}} |
Latest revision as of 00:51, 29 April 2013
This article is about an older version of DF. |
Gravity vs. adventurers:
Gravity vs. human buildings:
Terrain collapses instantly, but creatures fall slowly. The exact rate of creature falling, whether they accelerate, and how damage is calculated is unknown. Interestingly, when a creature is sent flying by a hammer blow or similar over a cliff top, it will fly perfectly horizontally, as it would over ground, then fall straight down. Also, it appears that when constructed objects fall, they turn into their component materials and then fall 'slowly' just like creatures.