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Difference between revisions of "40d:Sheriff"
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* [[Justice]] | * [[Justice]] | ||
}} | }} | ||
− | The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough [[chain]]s or [[cage]]s set to be used for [[jail | + | The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough [[chain]]s or [[cage]]s set to be used for [[justice]], as [[jail]]s. The sheriff will subdue and [[imprison]] lawbreaking dwarves. |
− | When your fortress reaches 50 dwarves, the sheriff will be promoted to | + | When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]]. |
[[Category:Nobles]] | [[Category:Nobles]] |
Revision as of 04:08, 2 March 2008
Room requirements | ||
---|---|---|
Office | Modest Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
The position of sheriff opens once the population of your fortress reaches 20. The sheriff will get unhappy thoughts if you don't have enough chains or cages set to be used for justice, as jails. The sheriff will subdue and imprison lawbreaking dwarves.
When your fortress reaches 50 dwarves, the sheriff will be promoted to Captain of the guard.